fencing op gui local FENCINGGUI = Instance.new("ScreenGui") local mainframe = Instance.new("Frame") local SCRIPTStextbox = Instance.new("TextBox") local CREDITtextbox = Instance.new("TextBox") local PISTOL = Instance.new("TextButton") local BUILD = Instance.new("TextButton") local OBBY = Instance.new("TextButton") local JAILSPAWNS = Instance.new("TextButton") local STAMPER = Instance.new("TextButton") local SEATSPAM = Instance.new("TextButton") local BLADE = Instance.new("TextButton") fencing op gui How to get it for free? fencing op gui local KILLWHEEL = Instance.new("TextButton") local POLE = Instance.new("TextButton") local GIRAFFE = Instance.new("TextButton") local HOTDOG = Instance.new("TextButton") local BIGLINE = Instance.new("TextButton") local LARGEBALL = Instance.new("TextButton") local TORNADO = Instance.new("TextButton") local RAINDROP = Instance.new("TextButton") local WHIRL = Instance.new("TextButton") local BRICKSPAM = Instance.new("TextButton") fencing op gui PasteShr fencing op gui local BOWL = Instance.new("TextButton") local DEMONARM = Instance.new("TextButton") local WINGS = Instance.new("TextButton") local TITAN = Instance.new("TextButton") local PLAYERJAIL = Instance.new("TextButton") local FLAG = Instance.new("TextButton") local GIANTWALL = Instance.new("TextButton") local CORNER = Instance.new("TextButton") local REACH = Instance.new("TextButton") local FENCINGGUITITLE = Instance.new("TextBox") fencing op gui How to get it for free? fencing op gui --Properties: FENCINGGUI.Name = "FENCING GUI" FENCINGGUI.Parent = game.CoreGui FENCINGGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling mainframe.Name = "main frame" mainframe.Parent = FENCINGGUI mainframe.BackgroundColor3 = Color3.new(0.0509804, 0.00784314, 0.196078) mainframe.BorderColor3 = Color3.new(0.333333, 0, 1) mainframe.BorderSizePixel = 2 fencing op gui How to use it? fencing op gui mainframe.Position = UDim2.new(0.0626866445, 0, 0.483720899, 0) mainframe.Size = UDim2.new(0, 243, 0, 298) SCRIPTStextbox.Name = "\"SCRIPTS\" textbox" SCRIPTStextbox.Parent = mainframe SCRIPTStextbox.BackgroundColor3 = Color3.new(1, 1, 1) SCRIPTStextbox.BorderColor3 = Color3.new(0.333333, 0, 1) SCRIPTStextbox.BorderSizePixel = 2 SCRIPTStextbox.Position = UDim2.new(-1.39698386e-09, 0, -0.0963789597, 0) SCRIPTStextbox.Size = UDim2.new(0, 243, 0, 28) fencing op gui PasteShr fencing op gui SCRIPTStextbox.Font = Enum.Font.ArialBold SCRIPTStextbox.Text = "SCRIPTS" SCRIPTStextbox.TextColor3 = Color3.new(0.333333, 0, 1) SCRIPTStextbox.TextSize = 20 SCRIPTStextbox.TextStrokeColor3 = Color3.new(0, 0, 0.498039) SCRIPTStextbox.TextStrokeTransparency = 0.77999997138977 CREDITtextbox.Name = "\"CREDIT\" textbox" CREDITtextbox.Parent = mainframe CREDITtextbox.BackgroundColor3 = Color3.new(1, 1, 1) fencing op gui How to get it? fencing op gui CREDITtextbox.BorderColor3 = Color3.new(0.333333, 0, 1) CREDITtextbox.BorderSizePixel = 2 CREDITtextbox.Position = UDim2.new(-0.23456791, 0, 1.04983389, 0) CREDITtextbox.Size = UDim2.new(0, 356, 0, 16) CREDITtextbox.Font = Enum.Font.ArialBold CREDITtextbox.Text = "Credit goes to Cyclically, Uctron, & Builderboy256 for these Scripts" CREDITtextbox.TextColor3 = Color3.new(0.333333, 0, 1) CREDITtextbox.TextSize = 10 CREDITtextbox.TextStrokeColor3 = Color3.new(0, 0, 0.498039) CREDITtextbox.TextStrokeTransparency = 0.77999997138977 fencing op gui How to get it for free? fencing op gui PISTOL.Name = "PISTOL" PISTOL.Parent = mainframe PISTOL.BackgroundColor3 = Color3.new(0, 0, 0) PISTOL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) PISTOL.BorderSizePixel = 2 PISTOL.Position = UDim2.new(0.0329218097, 0, 0.0232558157, 0) PISTOL.Size = UDim2.new(0, 95, 0, 21) PISTOL.Font = Enum.Font.ArialBold PISTOL.Text = "PISTOL" fencing op gui How to dowload it? fencing op gui PISTOL.TextColor3 = Color3.new(1, 1, 1) PISTOL.TextSize = 14 PISTOL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) PISTOL.TextStrokeTransparency = 0 PISTOL.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(math.huge,math.huge,math.huge,math.huge,math.huge) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = .5 local LocalPlayer = game:GetService("Players").LocalPlayer local spray = workspace.Handle local savecframe = spray.CFrame fencing op gui How to use it? fencing op gui LocalPlayer.Character.Humanoid:UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() spray.CanCollide = false spray.Transparency = 1 local anim = Instance.new("Animation") anim.AnimationId = "rbxassetid://188632011" local loadanim = LocalPlayer.Character.Humanoid:LoadAnimation(anim) loadanim.Looped = true loadanim:Play() loadanim:AdjustSpeed(4) fencing op gui How to get it? fencing op gui for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do tool.Parent = LocalPlayer end repeat repeat spray.CFrame = LocalPlayer.Character.Torso.CFrame LocalPlayer.Character.Humanoid:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,1)) game:GetService("RunService").Stepped:wait() until LocalPlayer.Character:FindFirstChild("Spray") ~= nil LocalPlayer.Character:FindFirstChild("Spray").Parent = LocalPlayer fencing op gui How to get it? fencing op gui until #LocalPlayer:GetChildren() - 4 - currentamount >= 2 loadanim:Stop() anim:Destroy() for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end spray.CFrame = savecframe spray.CanCollide = true fencing op gui How to use it? fencing op gui spray.Transparency = 0 game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v.Handle.Mesh:Destroy() fencing op gui PasteShr fencing op gui end end game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait(.2) game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Name = "GunPart1" game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Name = "GunPart2" game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Name = "GunBullet" game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").LocalScript:Destroy() game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").LocalScript:Destroy() game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").Grip = CFrame.new(Vector3.new(0,0,0)) * CFrame.Angles(math.rad(0),0,0) fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").Grip = CFrame.new(Vector3.new(0,-1,-.5)) * CFrame.Angles(math.rad(90),0,0) game.Players.LocalPlayer.Backpack:FindFirstChild("GunBullet").Grip = CFrame.new(Vector3.new(0,20,0)) * CFrame.Angles(math.rad(0),0,0) game.Players.LocalPlayer.Backpack:FindFirstChild("GunBullet").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChild("GunPart1").Activated:Connect(function() game.Players.LocalPlayer.Character:FindFirstChild("GunBullet"):Activate() game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip = CFrame.new(Vector3.new(0,-.5,2)) * CFrame.Angles(math.rad(0),0,0) for i=1,30 do game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip = game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip + Vector3.new(0,0,3) fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() game.Players.LocalPlayer.Backpack:FindFirstChild("GunBullet").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Head.Splash.TimePosition = .375 game.Players.LocalPlayer.Character.Head.Splash:Play() game:GetService("RunService").Stepped:wait() end game.Players.LocalPlayer.Character.Head.Splash:Stop() game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip = CFrame.new(Vector3.new(0,20,0)) * CFrame.Angles(math.rad(0),0,0) fencing op gui How to get it? fencing op gui end) end) BUILD.Name = "BUILD" BUILD.Parent = mainframe BUILD.BackgroundColor3 = Color3.new(0, 0, 0) BUILD.BorderColor3 = Color3.new(0.45098, 0, 0.67451) BUILD.BorderSizePixel = 2 BUILD.Position = UDim2.new(0.0329218097, 0, 0.0930232629, 0) BUILD.Size = UDim2.new(0, 95, 0, 21) fencing op gui How to use it? fencing op gui BUILD.Font = Enum.Font.ArialBold BUILD.Text = "BUILD" BUILD.TextColor3 = Color3.new(1, 1, 1) BUILD.TextSize = 14 BUILD.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) BUILD.TextStrokeTransparency = 0 BUILD.MouseButton1Down:connect(function() --[[ CanCollide tools method by builderboy256 Edited version of Cyclically's FE Tool Duplicate Tools V3 fencing op gui How to get it? fencing op gui https://v3rmillion.net/member.php?action...uid=785986 %% Don't touch below unless you know what you're doing %% ]] game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE Build Loading"; Text = "How to use: F = Spawn Part | Y = Forward | G = Left | H = Back | J = Right | T = Down | U = Up | C = Clear Build"; fencing op gui How to get it for free? fencing op gui Icon = ""; Duration = 5; }) local build = true local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true fencing op gui How to dowload it? fencing op gui local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local stepped = runservice.Stepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end fencing op gui How to get it for free? fencing op gui LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.Stepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.Stepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= 100 - 1 stepped:Disconnect() repeat runservice.Stepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil fencing op gui How to use it? fencing op gui for _, char in pairs(characters) do char:Destroy() end for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() fencing op gui PasteShr fencing op gui for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do if v:IsA("Tool") then v.Name = "Foil" end end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v:Remove() end end fencing op gui How to get it? fencing op gui wait(.2) local LocalPlayer = game:GetService("Players").LocalPlayer local hathandle = LocalPlayer.Character.Humanoid:GetAccessories()[1].Handle hathandle.Name = "Right Arm" LocalPlayer.Character:FindFirstChild("Right Arm"):Destroy() hathandle.Parent = LocalPlayer.Character game:GetService("RunService").Stepped:wait() for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character fencing op gui How to get it for free? fencing op gui end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v.Handle.Mesh:Remove() v.Parent = game.Players.LocalPlayer end end local function Backpack() game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer fencing op gui How to use it? fencing op gui end local function Character() game.Players.LocalPlayer:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Backpack game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character end plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "f" then fencing op gui How to use it? fencing op gui if build == true then if game.Players.LocalPlayer.Character.Foil then game.Players.LocalPlayer.Character.Foil.Name = "Build"..math.random(-999999999999,999999999999) elseif not game.Players.LocalPlayer.Character.Foil then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Maximum Parts Exceeded"; Text = "If you want to start over, press C on your keyboard to clear your build."; Icon = ""; Duration = 5; }) fencing op gui PasteShr fencing op gui end game.Players.LocalPlayer.Foil.Grip = CFrame.new(Vector3.new(1.4,10,0)) * CFrame.Angles(math.rad(90),math.pi*1.5,math.pi*1.5) game:GetService("RunService").Stepped:wait() Character() elseif build == false then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() fencing op gui How to get it for free? fencing op gui mouse.KeyDown:connect(function(key) if key == "y" then if build == true then game.Players.LocalPlayer.Character.Foil.Grip = game.Players.LocalPlayer.Character.Foil.Grip + Vector3.new(0,.4,0) game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Character.Foil.Parent = game.Players.LocalPlayer.Backpack game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character elseif build == false then end fencing op gui How to get it? fencing op gui end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "h" then if build == true then game.Players.LocalPlayer.Character.Foil.Grip = game.Players.LocalPlayer.Character.Foil.Grip + Vector3.new(0,-.4,0) game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Character.Foil.Parent = game.Players.LocalPlayer.Backpack fencing op gui How to get it for free? fencing op gui game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character elseif build == false then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "g" then fencing op gui How to get it? fencing op gui if build == true then game.Players.LocalPlayer.Character.Foil.Grip = game.Players.LocalPlayer.Character.Foil.Grip + Vector3.new(0,0,-.5) game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Character.Foil.Parent = game.Players.LocalPlayer.Backpack game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character elseif build == false then end end end) fencing op gui How to get it for free? fencing op gui plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "j" then if build == true then game.Players.LocalPlayer.Character.Foil.Grip = game.Players.LocalPlayer.Character.Foil.Grip + Vector3.new(0,0,.5) game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Character.Foil.Parent = game.Players.LocalPlayer.Backpack game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing op gui PasteShr fencing op gui elseif build == false then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "t" then if build == true then game.Players.LocalPlayer.Character.Foil.Grip = game.Players.LocalPlayer.Character.Foil.Grip + Vector3.new(-.5,0,0) fencing op gui PasteShr fencing op gui game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Character.Foil.Parent = game.Players.LocalPlayer.Backpack game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character elseif build == false then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() fencing op gui How to get it for free? fencing op gui mouse.KeyDown:connect(function(key) if key == "u" then if build == true then game.Players.LocalPlayer.Character.Foil.Grip = game.Players.LocalPlayer.Character.Foil.Grip + Vector3.new(.5,0,0) game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Character.Foil.Parent = game.Players.LocalPlayer.Backpack game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character elseif build == false then end fencing op gui How to get it for free? fencing op gui end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "c" then for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v.Name = "Foil" game:GetService("RunService").Stepped:wait() fencing op gui How to get it for free? fencing op gui v.Parent = game.Players.LocalPlayer end end end end) repeat game:GetService("RunService").Stepped:wait() h = game.Players.LocalPlayer.Character.Humanoid tracks = h:GetPlayingAnimationTracks() for _,x in pairs(tracks) do x:Stop() fencing op gui How to use it? fencing op gui end until game.Players.LocalPlayer.Character.Humanoid.Health == 0 build = false for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do if v:IsA("Tool") then v:Remove() end end game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true) end) fencing op gui How to dowload it? fencing op gui OBBY.Name = "OBBY" OBBY.Parent = mainframe OBBY.BackgroundColor3 = Color3.new(0, 0, 0) OBBY.BorderColor3 = Color3.new(0.45098, 0, 0.67451) OBBY.BorderSizePixel = 2 OBBY.Position = UDim2.new(0.0329218097, 0, 0.162790716, 0) OBBY.Size = UDim2.new(0, 95, 0, 21) OBBY.Font = Enum.Font.ArialBold OBBY.Text = "OBBY" fencing op gui PasteShr fencing op gui OBBY.TextColor3 = Color3.new(1, 1, 1) OBBY.TextSize = 14 OBBY.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) OBBY.TextStrokeTransparency = 0 OBBY.MouseButton1Down:connect(function() --[[ CanCollide method by builderboy256 Edited version of Cyclically's FE Tool Duplicate Tools V3 https://v3rmillion.net/member.php?action...uid=785986 fencing op gui How to use it? fencing op gui %% Don't touch below unless you know what you're doing %% ]] local toolamount = 228 local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() fencing op gui How to get it for free? fencing op gui LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local stepped = runservice.Stepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end fencing op gui How to use it? fencing op gui end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.Stepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.Stepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount - 1 stepped:Disconnect() fencing op gui PasteShr fencing op gui repeat runservice.Stepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos fencing op gui PasteShr fencing op gui tempchar:Destroy() local amount = 56 game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = .5 local LocalPlayer = game:GetService("Players").LocalPlayer local spray = workspace.Handle local savecframe = spray.CFrame LocalPlayer.Character.Humanoid:UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() spray.CanCollide = false spray.Transparency = 1 fencing op gui How to get it? fencing op gui local anim = Instance.new("Animation") anim.AnimationId = "rbxassetid://188632011" local loadanim = LocalPlayer.Character.Humanoid:LoadAnimation(anim) loadanim.Looped = true loadanim:Play() loadanim:AdjustSpeed(4) for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do tool.Parent = LocalPlayer end repeat fencing op gui How to get it? fencing op gui repeat spray.CFrame = LocalPlayer.Character.Torso.CFrame LocalPlayer.Character.Humanoid:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,1)) game:GetService("RunService").Stepped:wait() until LocalPlayer.Character:FindFirstChild("Spray") ~= nil LocalPlayer.Character:FindFirstChild("Spray").Parent = LocalPlayer until #LocalPlayer:GetChildren() - 4 - currentamount >= amount loadanim:Stop() anim:Destroy() for _, tool in pairs(LocalPlayer:GetChildren()) do fencing op gui PasteShr fencing op gui if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end spray.CFrame = savecframe spray.CanCollide = true spray.Transparency = 0 game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 local LocalPlayer = game:GetService("Players").LocalPlayer local hathandle = LocalPlayer.Character.Humanoid:GetAccessories()[1].Handle fencing op gui How to dowload it? fencing op gui hathandle.Name = "Right Arm" LocalPlayer.Character:FindFirstChild("Right Arm"):Destroy() hathandle.Parent = LocalPlayer.Character game:GetService("RunService").Stepped:wait() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end game:GetService("RunService").Stepped:wait() fencing op gui How to dowload it? fencing op gui for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v.Handle.Mesh:Remove() v.Parent = game.Players.LocalPlayer.Backpack end end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-246.443,3.374,59.87) * CFrame.Angles(math.rad(0), math.pi*-1.5 , 0) local function Character() game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Parent = game.Players.LocalPlayer.Character end fencing op gui How to get it? fencing op gui game:GetService("RunService").Stepped:wait() ----------Start---------- for v=1,3 do for i=1,25 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new(9+1*i,-4.75,-10+5*v)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() end end ----------Stage 1---------- for v=1,5 do fencing op gui How to get it? fencing op gui for i=1,2 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new((30+7*v+1*i),-4.75,0)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() end end for v=1,2 do for i=1,12 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new(70+1*i,-4.75,-7.5+5*v)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() end fencing op gui How to dowload it? fencing op gui end ----------Stage 2---------- for i=1,10 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new((79+7*i),-4.75,0)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() end for v=1,2 do for i=1,12 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new(139+1*i,-4.75,-7.5+5*v)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() fencing op gui How to get it for free? fencing op gui end end ----------Stage 3---------- for i=1,10 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new((149+7*i),-6.75+2*i,0)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() end ----------Ending---------- for v=1,3 do for i=1,25 do fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new(224+1*i,13.25,-10+5*v)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() end end ----------Pole---------- local function Character2() game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Parent = game.Players.LocalPlayer.Character end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Grip = CFrame.new(Vector3.new(8,-4.8+1.7*i,10)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) fencing op gui How to dowload it? fencing op gui Character2() end for i=1,40 do game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Grip = CFrame.new(Vector3.new(8,8.8,10-0.5*i)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character2() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Grip = CFrame.new(Vector3.new(8,-4.8+1.7*i,-10)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character2() end fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 repeat h = game.Players.LocalPlayer.Character.Humanoid tracks = h:GetPlayingAnimationTracks() for _,x in pairs(tracks) do x:Stop() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-246.443,3.374,59.87) * CFrame.Angles(math.rad(0), math.pi*-1.5 , 0) game:GetService("RunService").Stepped:wait() fencing op gui How to use it? fencing op gui until game.Players.LocalPlayer.Character.Humanoid.Health == 0 end) JAILSPAWNS.Name = "JAIL SPAWNS" JAILSPAWNS.Parent = mainframe JAILSPAWNS.BackgroundColor3 = Color3.new(0, 0, 0) JAILSPAWNS.BorderColor3 = Color3.new(0.45098, 0, 0.67451) JAILSPAWNS.BorderSizePixel = 2 JAILSPAWNS.Position = UDim2.new(0.0329218097, 0, 0.232558131, 0) JAILSPAWNS.Size = UDim2.new(0, 95, 0, 21) fencing op gui How to dowload it? fencing op gui JAILSPAWNS.Font = Enum.Font.ArialBold JAILSPAWNS.Text = "JAIL SPAWNS" JAILSPAWNS.TextColor3 = Color3.new(1, 1, 1) JAILSPAWNS.TextSize = 14 JAILSPAWNS.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) JAILSPAWNS.TextStrokeTransparency = 0 JAILSPAWNS.MouseButton1Down:connect(function() --Cyclically's FE Tool Duplicate Tools V3 --https://v3rmillion.net/member.php?action=profile&uid=785986 fencing op gui How to use it? fencing op gui local Cage_Offsets = 0.5 -- Set to 0.5 or 1 if people are going above the cages local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame fencing op gui PasteShr fencing op gui local stepped = runservice.Stepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) fencing op gui PasteShr fencing op gui Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.Stepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.Stepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= 320 - 2 stepped:Disconnect() repeat runservice.Stepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end fencing op gui How to get it? fencing op gui for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() wait(.2) local LocalPlayer = game:GetService("Players").LocalPlayer local hathandle = LocalPlayer.Character.Humanoid:GetAccessories()[1].Handle fencing op gui How to dowload it? fencing op gui hathandle.Name = "Right Arm" LocalPlayer.Character:FindFirstChild("Right Arm"):Destroy() hathandle.Parent = LocalPlayer.Character game:GetService("RunService").Stepped:wait() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do fencing op gui How to get it for free? fencing op gui if v:IsA("Tool") then v.Handle.Mesh:Remove() v.Parent = game.Players.LocalPlayer.Backpack end end local function Character() game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character end game:GetService("RunService").Stepped:wait() for i=1,8 do fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,-2,-18)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,-2,-23)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(82,-1.625-.375*i,-18)) * CFrame.Angles(math.rad(0),0,0) Character() fencing op gui How to get it for free? fencing op gui end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(82,-1.625-.375*i,-23)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,-11,-18)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,8 do fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,-11,-23)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90,-1.625-.375*i,-18)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90,-1.625-.375*i,-23)) * CFrame.Angles(math.rad(0),0,0) Character() fencing op gui How to get it? fencing op gui end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,15.5,-4)) * CFrame.Angles(math.rad(90),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,15.5,-9)) * CFrame.Angles(math.rad(90),0,0) Character() end for i=1,8 do fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,25.5,-4)) * CFrame.Angles(math.rad(90),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,25.5,-9)) * CFrame.Angles(math.rad(90),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,-2,-18)) * CFrame.Angles(math.rad(0),0,0) Character() fencing op gui How to dowload it? fencing op gui end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,-2,-23)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-64,-1.625-.375*i,-18)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,24 do fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-64,-1.625-.375*i,-23)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,-11,-18)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,-11,-23)) * CFrame.Angles(math.rad(0),0,0) Character() fencing op gui PasteShr fencing op gui end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56,-1.625-.375*i,-18)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56,-1.625-.375*i,-23)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,8 do fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,15.5,-4)) * CFrame.Angles(math.rad(90),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,15.5,-9)) * CFrame.Angles(math.rad(90),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,25.5,-4)) * CFrame.Angles(math.rad(90),0,0) Character() fencing op gui PasteShr fencing op gui end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,25.5,-9)) * CFrame.Angles(math.rad(90),0,0) Character() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-141.928,3.36,123.231) * CFrame.Angles(math.rad(0), math.pi*1.5 , 0) game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0+Cage_Offsets game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 repeat game:GetService("RunService").Stepped:wait() fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-141.928,3.36,123.231) * CFrame.Angles(math.rad(0), math.pi*1.5 , 0) until game.Players.LocalPlayer.Character.Humanoid.Health == 0 for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v:Destroy() end end end) STAMPER.Name = "STAMPER" fencing op gui How to get it for free? fencing op gui STAMPER.Parent = mainframe STAMPER.BackgroundColor3 = Color3.new(0, 0, 0) STAMPER.BorderColor3 = Color3.new(0.45098, 0, 0.67451) STAMPER.BorderSizePixel = 2 STAMPER.Position = UDim2.new(0.0329218097, 0, 0.302325577, 0) STAMPER.Size = UDim2.new(0, 95, 0, 21) STAMPER.Font = Enum.Font.ArialBold STAMPER.Text = "STAMPER" STAMPER.TextColor3 = Color3.new(1, 1, 1) STAMPER.TextSize = 14 fencing op gui How to dowload it? fencing op gui STAMPER.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) STAMPER.TextStrokeTransparency = 0 STAMPER.MouseButton1Down:connect(function() --[[Cyclically's FE Tool Duplicate Tools V3 https://v3rmillion.net/member.php?action=profile&uid=785986 Okay guys, so I just want to say something. This script was accidentally lost when my computer's battery died. So I really don't want any complaints about this script. This took about 2 hours to make but surprisingly only 10 minutes to redo (probably because I'm a good scripter lol). Controls: Mouse for the stamper fencing op gui How to dowload it? fencing op gui Click to place C to clear build Q and E to move the hologram down and up ]] local Loading = Instance.new("ScreenGui") local LoadingFrame = Instance.new("Frame") local LoadingText = Instance.new("TextLabel") Loading.Name = "Loading" fencing op gui How to use it? fencing op gui Loading.Parent = game.CoreGui Loading.ZIndexBehavior = Enum.ZIndexBehavior.Sibling LoadingFrame.Name = "LoadingFrame" LoadingFrame.Parent = Loading LoadingFrame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) LoadingFrame.BorderColor3 = Color3.new(0, 0, 0) LoadingFrame.BorderSizePixel = 0 LoadingFrame.Position = UDim2.new(0.25, 0, 0.25, 0) LoadingFrame.Size = UDim2.new(0.5, 100, 0.5, 100) LoadingText.Name = "LoadingText" fencing op gui How to dowload it? fencing op gui LoadingText.Parent = LoadingFrame LoadingText.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314) LoadingText.BorderColor3 = Color3.new(0, 0, 0) LoadingText.BorderSizePixel = 0 LoadingText.Position = UDim2.new(0.25, 0, 0.25, 0) LoadingText.Size = UDim2.new(0.5, 0, 0.5, 0) LoadingText.Font = Enum.Font.Code LoadingText.Text = "Loading Assets..." LoadingText.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078) LoadingText.TextScaled = true fencing op gui How to use it? fencing op gui LoadingText.TextSize = 14 LoadingText.TextWrapped = true local Height = 1 local Died = false local Tool = "Empty" local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() fencing op gui How to get it for free? fencing op gui LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local stepped = runservice.Stepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end fencing op gui How to get it for free? fencing op gui end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.Stepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.Stepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= 200 - 1 stepped:Disconnect() fencing op gui How to get it for free? fencing op gui repeat runservice.Stepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos fencing op gui PasteShr fencing op gui tempchar:Destroy() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = .5 local LocalPlayer = game:GetService("Players").LocalPlayer local spray = workspace.Handle local savecframe = spray.CFrame LocalPlayer.Character.Humanoid:UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() spray.CanCollide = false spray.Transparency = 1 local anim = Instance.new("Animation") fencing op gui PasteShr fencing op gui anim.AnimationId = "rbxassetid://188632011" local loadanim = LocalPlayer.Character.Humanoid:LoadAnimation(anim) loadanim.Looped = true loadanim:Play() loadanim:AdjustSpeed(4) for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do tool.Parent = LocalPlayer end repeat repeat fencing op gui How to get it? fencing op gui spray.CFrame = LocalPlayer.Character.Torso.CFrame LocalPlayer.Character.Humanoid:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,1)) game:GetService("RunService").Stepped:wait() until LocalPlayer.Character:FindFirstChild("Spray") ~= nil LocalPlayer.Character:FindFirstChild("Spray").Parent = LocalPlayer until #LocalPlayer:GetChildren() - 4 - currentamount >= 200 loadanim:Stop() anim:Destroy() for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then fencing op gui PasteShr fencing op gui tool.Parent = LocalPlayer.Backpack end end spray.CFrame = savecframe spray.CanCollide = true spray.Transparency = 0 game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 LoadingText.Text = "Loading Complete!" wait(2) Loading:Destroy() fencing op gui How to dowload it? fencing op gui for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Activated:Connect(function() game.Players.LocalPlayer.Character:FindFirstChild("Foil").Parent = game.Players.LocalPlayer.Backpack end) end end local StamperGui = Instance.new("ScreenGui") local StamperFrame = Instance.new("Frame") local Stamper = Instance.new("TextLabel") fencing op gui How to get it? fencing op gui local PartLarge = Instance.new("ImageButton") local PartSmall = Instance.new("ImageButton") local PartLargeText = Instance.new("TextLabel") local PartSmallText = Instance.new("TextLabel") StamperGui.Name = "StamperGui" StamperGui.Parent = game.Players.LocalPlayer.PlayerGui StamperGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling StamperFrame.Name = "StamperFrame" StamperFrame.Parent = StamperGui StamperFrame.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314) fencing op gui How to use it? fencing op gui StamperFrame.BorderColor3 = Color3.new(0, 0, 0) StamperFrame.Position = UDim2.new(0.0468003824, 0, 0.165615141, 0) StamperFrame.Size = UDim2.new(0, 300, 0, 436) StamperFrame.Visible = false Stamper.Name = "Stamper" Stamper.Parent = StamperFrame Stamper.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) Stamper.BorderColor3 = Color3.new(0, 0, 0) Stamper.Size = UDim2.new(0, 300, 0, 50) Stamper.Font = Enum.Font.Code fencing op gui How to dowload it? fencing op gui Stamper.Text = "Fencing Stamper" Stamper.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314) Stamper.TextScaled = true Stamper.TextSize = 14 Stamper.TextWrapped = true PartLarge.Name = "PartLarge" PartLarge.Parent = StamperFrame PartLarge.BackgroundColor3 = Color3.new(1, 1, 1) PartLarge.BorderColor3 = Color3.new(0, 0, 0) PartLarge.BorderSizePixel = 0 fencing op gui PasteShr fencing op gui PartLarge.Position = UDim2.new(0.588333309, 0, 0.155000001, 0) PartLarge.Size = UDim2.new(0, 100, 0, 100) PartLarge.Image = "rbxassetid://1557174355" PartLarge.ScaleType = Enum.ScaleType.Crop PartSmall.Name = "PartSmall" PartSmall.Parent = StamperFrame PartSmall.BackgroundColor3 = Color3.new(1, 1, 1) PartSmall.BorderColor3 = Color3.new(0, 0, 0) PartSmall.BorderSizePixel = 0 PartSmall.Position = UDim2.new(0.0783333108, 0, 0.154999986, 0) fencing op gui PasteShr fencing op gui PartSmall.Size = UDim2.new(0, 100, 0, 100) PartSmall.Image = "rbxassetid://1557174355" PartSmall.ImageColor3 = Color3.new(1, 0.494118, 0.494118) PartSmall.ScaleType = Enum.ScaleType.Fit PartLargeText.Name = "PartLargeText" PartLargeText.Parent = StamperFrame PartLargeText.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) PartLargeText.BorderColor3 = Color3.new(0, 0, 0) PartLargeText.Position = UDim2.new(0.592499971, 0, 0.401706427, 0) PartLargeText.Size = UDim2.new(0, 98, 0, 27) fencing op gui PasteShr fencing op gui PartLargeText.Font = Enum.Font.Code PartLargeText.Text = "Part (Large)" PartLargeText.TextColor3 = Color3.new(1, 1, 1) PartLargeText.TextScaled = true PartLargeText.TextSize = 14 PartLargeText.TextWrapped = true PartSmallText.Name = "PartSmallText" PartSmallText.Parent = StamperFrame PartSmallText.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) PartSmallText.BorderColor3 = Color3.new(0, 0, 0) fencing op gui How to dowload it? fencing op gui PartSmallText.Position = UDim2.new(0.0816666335, 0, 0.401376128, 0) PartSmallText.Size = UDim2.new(0, 98, 0, 27) PartSmallText.Font = Enum.Font.Code PartSmallText.Text = "Part (Small)" PartSmallText.TextColor3 = Color3.new(1, 1, 1) PartSmallText.TextScaled = true PartSmallText.TextSize = 14 PartSmallText.TextWrapped = true for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "StamperTool" then fencing op gui How to dowload it? fencing op gui v.Parent = game.Players.LocalPlayer.Character v.Handle.Mesh:Destroy() v.Parent = game.Players.LocalPlayer.Backpack end end PartSmall.MouseButton1Click:Connect(function() Tool = "Spray" Height = 1 game.Players.LocalPlayer.Character.Humanoid:UnequipTools() game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Parent = game.Players.LocalPlayer.Character fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character:FindFirstChild("StamperTool"):Activate() end) PartLarge.MouseButton1Click:Connect(function() Tool = "Foil" Height = 1 game.Players.LocalPlayer.Character.Humanoid:UnequipTools() game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChild("StamperTool"):Activate() end) local Stamper = Instance.new("Tool") fencing op gui How to use it? fencing op gui Stamper.Parent = game.Players.LocalPlayer.Backpack Stamper.Name = "StamperTool" Stamper.TextureId = "http://www.roblox.com/asset/?id=59102781" local Handle = Instance.new("Part") Handle.Parent = Stamper Handle.Transparency = 1 Handle.Name = "Handle" for i=1,10 do tool = Instance.new("Tool") tool.Name = "Positioning" fencing op gui How to use it? fencing op gui tool.Parent = game.Players.LocalPlayer.Backpack end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer end end game.Players.LocalPlayer:FindFirstChild("StamperTool").Parent = game.Players.LocalPlayer.Backpack for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do if v:IsA("Tool") and v.Name == "Positioning" then fencing op gui How to get it for free? fencing op gui v.Parent = game.Players.LocalPlayer.Backpack end end for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Backpack end end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name == "Positioning" then fencing op gui How to get it? fencing op gui v:Destroy() end end game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Activated:Connect(function() if game.Players.LocalPlayer.Character:FindFirstChild(Tool) then game.Players.LocalPlayer.Character:FindFirstChild(Tool).Handle.Transparency = 0 game.Players.LocalPlayer.Character:FindFirstChild(Tool).Name = "Build"..math.random(0,999999999) else end game.Players.LocalPlayer.Backpack:FindFirstChild(Tool).Parent = game.Players.LocalPlayer.Character fencing op gui How to use it? fencing op gui for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v:IsA("Sound") then v:Destroy() end end game.Players.LocalPlayer.Character:FindFirstChild(Tool).Handle.Transparency = .5 repeat if Tool == "Foil" then game.Players.LocalPlayer.Character:FindFirstChild(Tool).Grip = CFrame.new(Vector3.new(math.floor(-1*game.Players.LocalPlayer:GetMouse().Hit.p.X + game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame.X+2),math.floor((game.Players.LocalPlayer:GetMouse().Hit.p.Z - game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame.Z+2) * 2.5)/2.5,Height)) * CFrame.Angles(math.rad(88.75),0,0) elseif Tool == "Spray" then fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character:FindFirstChild(Tool).Grip = CFrame.new(Vector3.new(math.floor((-1*game.Players.LocalPlayer:GetMouse().Hit.p.X + game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame.X+2) * 1.375)/1.375,math.floor((game.Players.LocalPlayer:GetMouse().Hit.p.Z - game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame.Z+2) * .625)/.625,Height+2)) * CFrame.Angles(math.rad(89.5),0,0) end wait() until game.Players.LocalPlayer.Character:FindFirstChild(Tool).Handle.Transparency == 0 end) game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Equipped:Connect(function() StamperFrame.Visible = true for i=1,2 do wait() end fencing op gui PasteShr fencing op gui for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "StamperTool" and v.Name ~= "Foil" and v.Name ~= "Spray" then v.Parent = game.Players.LocalPlayer.Character end end game.Players.LocalPlayer.Character:FindFirstChild("StamperTool").Parent = game.Players.LocalPlayer.Backpack game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Parent = game.Players.LocalPlayer.Character end) game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Unequipped:Connect(function() StamperFrame.Visible = false fencing op gui How to dowload it? fencing op gui for i=1,2 do wait() end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "StamperTool" and v.Name ~= "Foil" and v.Name ~= "Spray" then v.Parent = game.Players.LocalPlayer.Character end end end) plr = game.Players.LocalPlayer fencing op gui How to use it? fencing op gui mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "q" then if Died == false then if Tool == "Foil" then Height = Height - -2.5 elseif Tool == "Spray" then Height = Height - -.5 else end fencing op gui How to get it? fencing op gui else end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "e" then if Died == false then if Tool == "Foil" then fencing op gui PasteShr fencing op gui Height = Height + -2.5 elseif Tool == "Spray" then Height = Height + -.5 else end else end end end) plr = game.Players.LocalPlayer fencing op gui How to dowload it? fencing op gui mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "c" then if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name ~= "Foil" and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name ~= "StamperTool" then game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name = "Build"..math.random(0,999999999) for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name ~= "StamperTool" then v.Parent = game.Players.LocalPlayer end end fencing op gui How to get it? fencing op gui end end end) repeat if game.Players.LocalPlayer.Character:FindFirstChild("StamperTool") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z) * CFrame.Angles(0,math.pi*2,0) else end game:GetService("RunService").Heartbeat:Wait() until game.Players.LocalPlayer.Character.Humanoid.Health == 0 fencing op gui How to dowload it? fencing op gui Died = true end) SEATSPAM.Name = "SEAT SPAM" SEATSPAM.Parent = mainframe SEATSPAM.BackgroundColor3 = Color3.new(0, 0, 0) SEATSPAM.BorderColor3 = Color3.new(0.45098, 0, 0.67451) SEATSPAM.BorderSizePixel = 2 SEATSPAM.Position = UDim2.new(0.0329218097, 0, 0.372093022, 0) fencing op gui How to get it? fencing op gui SEATSPAM.Size = UDim2.new(0, 95, 0, 21) SEATSPAM.Font = Enum.Font.ArialBold SEATSPAM.Text = "SEAT SPAM" SEATSPAM.TextColor3 = Color3.new(1, 1, 1) SEATSPAM.TextSize = 14 SEATSPAM.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) SEATSPAM.TextStrokeTransparency = 0 SEATSPAM.MouseButton1Down:connect(function() Seat_Spam_Speed = 40 Seat_Spam_Length = 4 fencing op gui How to get it? fencing op gui Seat_Spam_Speed_2 = Seat_Spam_Speed local Char = game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart") for i=1,Seat_Spam_Length*5 do Char.CFrame = CFrame.new(-10,7.5,52) if Seat_Spam_Speed >= 133 and Seat_Spam_Speed <= 149 then game:GetService("RunService").Stepped:wait() else if Seat_Spam_Speed_2 >= 150 then game:GetService("RunService").RenderStepped:wait() fencing op gui How to get it? fencing op gui else wait(4/Seat_Spam_Speed) end end Char.CFrame = CFrame.new(-15,7.5,52) if Seat_Spam_Speed >= 133 and Seat_Spam_Speed <= 149 then game:GetService("RunService").Stepped:wait() else if Seat_Spam_Speed_2 >= 150 then game:GetService("RunService").RenderStepped:wait() fencing op gui How to dowload it? fencing op gui else wait(4/Seat_Spam_Speed) end end Char.CFrame = CFrame.new(-20,7.5,52) if Seat_Spam_Speed >= 133 and Seat_Spam_Speed <= 149 then game:GetService("RunService").Stepped:wait() else if Seat_Spam_Speed_2 >= 150 then game:GetService("RunService").RenderStepped:wait() fencing op gui How to use it? fencing op gui else wait(4/Seat_Spam_Speed) end end Char.CFrame = CFrame.new(-25,7.5,52) if Seat_Spam_Speed >= 133 and Seat_Spam_Speed <= 149 then game:GetService("RunService").Stepped:wait() else if Seat_Spam_Speed_2 >= 150 then game:GetService("RunService").RenderStepped:wait() fencing op gui How to dowload it? fencing op gui else wait(4/Seat_Spam_Speed) end end Char.CFrame = CFrame.new(-30,7.5,52) if Seat_Spam_Speed >= 133 and Seat_Spam_Speed <= 149 then game:GetService("RunService").Stepped:wait() else if Seat_Spam_Speed_2 >= 150 then game:GetService("RunService").RenderStepped:wait() fencing op gui How to get it for free? fencing op gui else wait(4/Seat_Spam_Speed) end end end end) BLADE.Name = "BLADE" BLADE.Parent = mainframe BLADE.BackgroundColor3 = Color3.new(0, 0, 0) fencing op gui How to get it? fencing op gui BLADE.BorderColor3 = Color3.new(0.45098, 0, 0.67451) BLADE.BorderSizePixel = 2 BLADE.Position = UDim2.new(0.0329218097, 0, 0.441860467, 0) BLADE.Size = UDim2.new(0, 95, 0, 21) BLADE.Font = Enum.Font.ArialBold BLADE.Text = "BLADE" BLADE.TextColor3 = Color3.new(1, 1, 1) BLADE.TextSize = 14 BLADE.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) BLADE.TextStrokeTransparency = 0 fencing op gui PasteShr fencing op gui BLADE.MouseButton1Down:connect(function() BladeSpeed = 5 --[[Cyclically's FE Tool Duplicate Tools V3 https://v3rmillion.net/member.php?action...uid=785986 %% Don't touch below unless you know what you're doing %% ]] local Blade_Speed = BladeSpeed/math.random(3.875,4.125) fencing op gui How to dowload it? fencing op gui local toolamount = math.random(6,7) or math.random(10,11) local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame fencing op gui How to use it? fencing op gui local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) fencing op gui How to dowload it? fencing op gui Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount - 1 renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end fencing op gui PasteShr fencing op gui for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() wait() local function backpack() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do fencing op gui PasteShr fencing op gui if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Backpack end end end local function character() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end fencing op gui How to get it? fencing op gui end end for i=1,toolamount+1 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip * CFrame.Angles(math.rad(math.random(.5,4)*i),0,0) game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Backpack end repeat for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do fencing op gui How to dowload it? fencing op gui if v:IsA("Tool") then v.Grip = v.Grip * CFrame.Angles(math.rad(15*Blade_Speed),0,0) end end character() game:GetService("RunService").RenderStepped:wait() backpack() until game.Players.LocalPlayer.Character.Humanoid.Health == 0 end) fencing op gui How to use it? fencing op gui KILLWHEEL.Name = "KILL WHEEL" KILLWHEEL.Parent = mainframe KILLWHEEL.BackgroundColor3 = Color3.new(0, 0, 0) KILLWHEEL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) KILLWHEEL.BorderSizePixel = 2 KILLWHEEL.Position = UDim2.new(0.0329218097, 0, 0.511627913, 0) KILLWHEEL.Size = UDim2.new(0, 95, 0, 21) KILLWHEEL.Font = Enum.Font.ArialBold KILLWHEEL.Text = "KILL WHEEL" KILLWHEEL.TextColor3 = Color3.new(1, 1, 1) fencing op gui How to get it? fencing op gui KILLWHEEL.TextSize = 14 KILLWHEEL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) KILLWHEEL.TextStrokeTransparency = 0 KILLWHEEL.MouseButton1Down:connect(function() KillerWheelSpeed = 10 KillerWheelVersion = 1 --[[ Change KillerWheelSpeed to whatever you want, negatives count. Change KillerWheelVersion to 1 or 2, the option doesn't really matter though. fencing op gui How to get it for free? fencing op gui Use the keys Q & E to adjust the killer wheel height. Credit goes to CyclicaIIy for the FE kill/fling Rest of the script by Uctron ]] game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 30 game.Players.LocalPlayer.Character.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(9e99, 9e99, 9e99, 9e99, 9e99) workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Torso fencing op gui How to use it? fencing op gui if KillerWheelVersion == 1 then elseif KillerWheelVersion == 2 then game.Players.LocalPlayer.Character["Left Arm"]:Destroy() game.Players.LocalPlayer.Character["Left Leg"]:Destroy() game.Players.LocalPlayer.Character["Right Leg"]:Destroy() end Died = false local LocalPlayer = game:GetService("Players").LocalPlayer local torsoname = "Torso" if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then fencing op gui How to get it for free? fencing op gui torsoname = "UpperTorso" end local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true local tool = Instance.new("Tool", LocalPlayer.Backpack) local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory") local hathandle = hat.Handle hathandle.Parent = tool hathandle.Massless = true tool.CanBeDropped = false fencing op gui PasteShr fencing op gui tool.GripPos = Vector3.new(0, 9e99, 0) tool.Parent = LocalPlayer.Character repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil tool.Grip = CFrame.new(Vector3.new(0, 0, 0)) LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "q" and Died == false then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame - Vector3.new(0,.5,0) fencing op gui How to get it? fencing op gui end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "e" and Died == false then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,.5,0) end end) repeat game:GetService("RunService").Stepped:Wait() fencing op gui How to get it for free? fencing op gui if game.Players.LocalPlayer.Character.Humanoid.Sit == true then for _=1,2 do game:GetService("RunService").Stepped:Wait() end game.Players.LocalPlayer.Character.Humanoid.Sit = false else end game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.Angles(0,0,.1*KillerWheelSpeed) if game.Players.LocalPlayer.Backpack:FindFirstChild("Tool") then fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Backpack:FindFirstChild("Tool").Parent = game.Players.LocalPlayer.Character elseif game.Players.LocalPlayer.Character:FindFirstChild("Tool") then game.Players.LocalPlayer.Character:FindFirstChild("Tool").Parent = game.Players.LocalPlayer.Character end until game.Players.LocalPlayer.Character.Humanoid.Health == 0 Died = true repeat game:GetService("RunService").Stepped:Wait() until game.Players.LocalPlayer.Character.Humanoid.Health == 100 game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true) end) fencing op gui How to dowload it? fencing op gui POLE.Name = "POLE" POLE.Parent = mainframe POLE.BackgroundColor3 = Color3.new(0, 0, 0) POLE.BorderColor3 = Color3.new(0.45098, 0, 0.67451) POLE.BorderSizePixel = 2 POLE.Position = UDim2.new(0.0329218097, 0, 0.581395388, 0) POLE.Size = UDim2.new(0, 95, 0, 21) POLE.Font = Enum.Font.ArialBold POLE.Text = "POLE" fencing op gui How to use it? fencing op gui POLE.TextColor3 = Color3.new(1, 1, 1) POLE.TextSize = 14 POLE.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) POLE.TextStrokeTransparency = 0 POLE.MouseButton1Down:connect(function() --Cyclically's FE Tool Duplicate Tools V3 --https://v3rmillion.net/member.php?action=profile&uid=785986 local Length = "1" local Width = "1" local Height = "1" fencing op gui How to get it for free? fencing op gui local toolamount = 34 local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() fencing op gui PasteShr fencing op gui tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() fencing op gui PasteShr fencing op gui local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do fencing op gui How to dowload it? fencing op gui char:Destroy() end for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() wait() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(0*Length,.4*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.2*Length,.6*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.4*Length,.8*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.6*Length,.8*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.8*Length,.8*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1*Length,.8*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,.6*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,.4*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,.2*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,0*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1*Length,-.2*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.8*Length,-.4*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.6*Length,-.4*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.4*Length,-.4*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.2*Length,-.2*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(0*Length,0*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(0*Length,.2*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(0*Length,.4*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.2*Length,.6*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.4*Length,.8*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.6*Length,.8*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.8*Length,.8*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1*Length,.8*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,.6*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,.4*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,.2*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,0*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1*Length,-.2*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.8*Length,-.4*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.6*Length,-.4*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.4*Length,-.4*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.2*Length,-.2*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(0*Length,0*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(0*Length,.2*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character end) fencing op gui How to get it for free? fencing op gui GIRAFFE.Name = "GIRAFFE" GIRAFFE.Parent = mainframe GIRAFFE.BackgroundColor3 = Color3.new(0, 0, 0) GIRAFFE.BorderColor3 = Color3.new(0.45098, 0, 0.67451) GIRAFFE.BorderSizePixel = 2 GIRAFFE.Position = UDim2.new(0.0329218097, 0, 0.651162863, 0) GIRAFFE.Size = UDim2.new(0, 95, 0, 21) GIRAFFE.Font = Enum.Font.ArialBold GIRAFFE.Text = "GIRAFFE" GIRAFFE.TextColor3 = Color3.new(1, 1, 1) fencing op gui How to get it for free? fencing op gui GIRAFFE.TextSize = 14 GIRAFFE.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) GIRAFFE.TextStrokeTransparency = 0 GIRAFFE.MouseButton1Down:connect(function() for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name == "Spray" then v:Destroy() end end wait() fencing op gui How to dowload it? fencing op gui for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name == "Spray" then v:Destroy() end end wait() workspace.Handle.CanCollide = false workspace.Handle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame fencing op gui PasteShr fencing op gui wait(0.1) workspace.Handle.Position = Vector3.new(187.619995, 0.690000057, 106.145004) workspace.Handle.CanCollide = false game.Players.LocalPlayer.Character:WaitForChild("Spray") game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait(0.1) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer wait() workspace.Handle.CanCollide = false workspace.Handle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame wait(0.1) workspace.Handle.Position = Vector3.new(187.619995, 0.690000057, 106.145004) workspace.Handle.CanCollide = false game.Players.LocalPlayer.Character:WaitForChild("Spray") fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer wait(0.1) game.Players.LocalPlayer.Spray.Parent = game.Players.LocalPlayer.Backpack game.Players.LocalPlayer.Spray.Parent = game.Players.LocalPlayer.Backpack wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(-1, -0.014, 0.011) game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-1.551, -0.989, -1.486) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(-0.011, 0.004, -1) game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(-0.014, 1, 0.004) wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(-1, -0.014, 0.011) game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-1.551, -2.325, -1.486) game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(-0.011, 0.004, -1) game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(-0.014, 1, 0.004) fencing op gui How to dowload it? fencing op gui wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait(0.1) AnimationId = "121572214" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(0) k:AdjustSpeed(1) fencing op gui How to get it for free? fencing op gui end) HOTDOG.Name = "HOTDOG" HOTDOG.Parent = mainframe HOTDOG.BackgroundColor3 = Color3.new(0, 0, 0) HOTDOG.BorderColor3 = Color3.new(0.45098, 0, 0.67451) HOTDOG.BorderSizePixel = 2 HOTDOG.Position = UDim2.new(0.0329218097, 0, 0.720930338, 0) HOTDOG.Size = UDim2.new(0, 95, 0, 21) HOTDOG.Font = Enum.Font.ArialBold fencing op gui How to use it? fencing op gui HOTDOG.Text = "HOTDOG" HOTDOG.TextColor3 = Color3.new(1, 1, 1) HOTDOG.TextSize = 14 HOTDOG.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) HOTDOG.TextStrokeTransparency = 0 HOTDOG.MouseButton1Down:connect(function() x = 188 y = 3.5 z = 106 pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame fencing op gui How to use it? fencing op gui plr = game.Players.LocalPlayer.Character plrb = game.Players.LocalPlayer.Backpack _ = wait G = game workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable plr.HumanoidRootPart.CFrame = CFrame.new(x,y,z) _(math.random(.01,.02)) plr.HumanoidRootPart.CFrame = pos workspace.CurrentCamera.CameraType = Enum.CameraType.Track wait(.25) fencing op gui PasteShr fencing op gui plr.Spray.LocalScript:Remove() plr.Spray.Handle.Mesh:Destroy() plr.Spray.TextureId = "rbxassetid://38964017" plr.Humanoid:UnequipTools() wait() game.Players.LocalPlayer.Backpack.Spray.Name = "Hot Dog" wait() game.Players.LocalPlayer.Backpack["Hot Dog"].GripForward = Vector3.new(0, -0.996, 0.085) game.Players.LocalPlayer.Backpack["Hot Dog"].GripPos = Vector3.new(0.622, -0.787, -1.377) game.Players.LocalPlayer.Backpack["Hot Dog"].GripRight = Vector3.new(-0, -0.085, -0.996) fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Backpack["Hot Dog"].GripUp = Vector3.new(-1, -0, 0) game.Players.LocalPlayer.Backpack["Hot Dog"].GripForward = Vector3.new(-0.964, 0, -0.267) game.Players.LocalPlayer.Backpack["Hot Dog"].GripPos = Vector3.new(0.2, -0.25, 0.03) game.Players.LocalPlayer.Backpack["Hot Dog"].GripRight = Vector3.new(0.267, 0, -0.964) game.Players.LocalPlayer.Backpack["Hot Dog"].GripUp = Vector3.new(0, 0, 0) wait() game.Players.LocalPlayer.Backpack["Hot Dog"].Activated:connect(function() game.Players.LocalPlayer.Character["Hot Dog"].Handle.Sound.Playing = true wait() plr.Humanoid:UnequipTools() fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Backpack["Hot Dog"].GripForward = Vector3.new(0, -0.996, 0.085) game.Players.LocalPlayer.Backpack["Hot Dog"].GripPos = Vector3.new(0.622, -0.787, -1.377) game.Players.LocalPlayer.Backpack["Hot Dog"].GripRight = Vector3.new(-0, -0.085, -0.996) game.Players.LocalPlayer.Backpack["Hot Dog"].GripUp = Vector3.new(-1, -0, 0) game.Players.LocalPlayer.Backpack["Hot Dog"].Parent = game.Players.LocalPlayer.Character wait(.2) game.Players.LocalPlayer.Character["Hot Dog"].Handle.Sound.Playing = false wait(.4) plr.Humanoid:UnequipTools() game.Players.LocalPlayer.Backpack["Hot Dog"].GripForward = Vector3.new(-0.964, 0, -0.267) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Backpack["Hot Dog"].GripPos = Vector3.new(0.2, -0.25, 0.03) game.Players.LocalPlayer.Backpack["Hot Dog"].GripRight = Vector3.new(0.267, 0, -0.964) game.Players.LocalPlayer.Backpack["Hot Dog"].GripUp = Vector3.new(0, 0, 0) game.Players.LocalPlayer.Backpack["Hot Dog"].Parent = game.Players.LocalPlayer.Character end) G:GetService("StarterGui"):SetCore("SendNotification", { Title = "Hot Dog Gained"; Text = " Press 2"; Icon = "rbxassetid://38964017"; Duration = 2; fencing op gui How to get it? fencing op gui }) ClientSound = Instance.new("Sound") ClientSound.Name = "Sound" ClientSound.SoundId = "http://www.roblox.com/asset/?id=138084646" ClientSound.Volume = .5 ClientSound.Parent = game.Workspace ClientSound:Play() print(game.Players.LocalPlayer.Character.Name.." has gained a Hot Dog.") end) fencing op gui How to use it? fencing op gui BIGLINE.Name = "BIG LINE" BIGLINE.Parent = mainframe BIGLINE.BackgroundColor3 = Color3.new(0, 0, 0) BIGLINE.BorderColor3 = Color3.new(0.45098, 0, 0.67451) BIGLINE.BorderSizePixel = 2 BIGLINE.Position = UDim2.new(0.0329218097, 0, 0.790697813, 0) BIGLINE.Size = UDim2.new(0, 95, 0, 21) BIGLINE.Font = Enum.Font.ArialBold BIGLINE.Text = "BIG LINE" BIGLINE.TextColor3 = Color3.new(1, 1, 1) fencing op gui How to get it for free? fencing op gui BIGLINE.TextSize = 14 BIGLINE.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) BIGLINE.TextStrokeTransparency = 0 BIGLINE.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing op gui How to get it? fencing op gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing op gui How to use it? fencing op gui end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then fencing op gui How to use it? fencing op gui v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing op gui How to use it? fencing op gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing op gui How to dowload it? fencing op gui end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then fencing op gui How to dowload it? fencing op gui v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing op gui How to use it? fencing op gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing op gui How to use it? fencing op gui end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then fencing op gui How to dowload it? fencing op gui v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing op gui How to get it? fencing op gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing op gui How to get it for free? fencing op gui end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then fencing op gui PasteShr fencing op gui v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing op gui How to get it? fencing op gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing op gui How to dowload it? fencing op gui end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then fencing op gui How to use it? fencing op gui v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing op gui How to use it? fencing op gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing op gui PasteShr fencing op gui end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then fencing op gui How to use it? fencing op gui v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing op gui How to dowload it? fencing op gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) fencing op gui How to get it for free? fencing op gui wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing op gui How to use it? fencing op gui end wait() for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer.Backpack end end wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to get it? fencing op gui end wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(2.683, 10, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(1.985, 10, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(1.263, 15, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(0.789, 20, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(0.148, 25, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-0.501, 30, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-1.099, 35, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-1.739, 40, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-2.361, 55, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-2.963, 60, 29) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-3.461, 65, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-3.907, 70, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-4.429, 75, 35) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-4.83, 80, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-5.241, 85, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-5.659, 90, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 3rd L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-6.054, 95, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 3rd L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing op gui How to get it for free? fencing op gui for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,40) end) LARGEBALL.Name = "LARGE BALL" fencing op gui How to use it? fencing op gui LARGEBALL.Parent = mainframe LARGEBALL.BackgroundColor3 = Color3.new(0, 0, 0) LARGEBALL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) LARGEBALL.BorderSizePixel = 2 LARGEBALL.Position = UDim2.new(0.0329218097, 0, 0.860465288, 0) LARGEBALL.Size = UDim2.new(0, 95, 0, 21) LARGEBALL.Font = Enum.Font.ArialBold LARGEBALL.Text = "LARGE BALL" LARGEBALL.TextColor3 = Color3.new(1, 1, 1) LARGEBALL.TextSize = 14 fencing op gui How to dowload it? fencing op gui LARGEBALL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) LARGEBALL.TextStrokeTransparency = 0 LARGEBALL.MouseButton1Down:connect(function() --[[ Cyclically's FE Fencing Super Ball V1.1 Now compatible with Group Recruiting Plaza Credits to builderboy256 for being hackerman After executing the script, please wait until you are able to move your character again. https://v3rmillion.net/member.php?action=profile&uid=785986 ]] fencing op gui How to use it? fencing op gui local toolamount = 100 -- How much covered the ball is local ballsize = 10 -- How big the ball is -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905 local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() fencing op gui How to dowload it? fencing op gui local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer fencing op gui How to dowload it? fencing op gui end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount fencing op gui How to use it? fencing op gui renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for index, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack tool.Handle.Massless = true tool.Grip = CFrame.new(Vector3.new(0, ballsize, 0)) * CFrame.Angles(math.deg(index), index, 0) fencing op gui How to get it? fencing op gui tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle.Mesh:Destroy() end end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() LocalPlayer.Character:FindFirstChild("Humanoid").HipHeight = ballsize end) fencing op gui How to use it? fencing op gui TORNADO.Name = "TORNADO" TORNADO.Parent = mainframe TORNADO.BackgroundColor3 = Color3.new(0, 0, 0) TORNADO.BorderColor3 = Color3.new(0.45098, 0, 0.67451) TORNADO.BorderSizePixel = 2 TORNADO.Position = UDim2.new(0.572016418, 0, 0.0225894731, 0) TORNADO.Size = UDim2.new(0, 95, 0, 21) TORNADO.Font = Enum.Font.ArialBold TORNADO.Text = "TORNADO" fencing op gui PasteShr fencing op gui TORNADO.TextColor3 = Color3.new(1, 1, 1) TORNADO.TextSize = 14 TORNADO.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) TORNADO.TextStrokeTransparency = 0 TORNADO.MouseButton1Down:connect(function() --[[ Cyclically's FE Fencing Tornado Now compatible with Group Recruiting Plaza Credits to builderboy256 for being hackerman After executing the script, please wait until you are able to move your character again. fencing op gui How to use it? fencing op gui https://v3rmillion.net/member.php?action=profile&uid=785986 ]] local toolamount = 100 -- How long the tornado is local tornadosize = 0 -- The size of how big the opening of the tornado is -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905 local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") fencing op gui PasteShr fencing op gui local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do fencing op gui How to use it? fencing op gui if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil fencing op gui PasteShr fencing op gui end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for index, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack fencing op gui How to use it? fencing op gui tool.Handle.Massless = true tool.Grip = CFrame.new(Vector3.new(0, math.sin(index * 0.5), index)) * CFrame.Angles(math.rad(tornadosize), math.sin(index), -index) tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle.Mesh:Destroy() end end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() fencing op gui How to get it? fencing op gui end) RAINDROP.Name = "RAINDROP" RAINDROP.Parent = mainframe RAINDROP.BackgroundColor3 = Color3.new(0, 0, 0) RAINDROP.BorderColor3 = Color3.new(0.45098, 0, 0.67451) RAINDROP.BorderSizePixel = 2 RAINDROP.Position = UDim2.new(0.572016418, 0, 0.0930592716, 0) RAINDROP.Size = UDim2.new(0, 95, 0, 21) RAINDROP.Font = Enum.Font.ArialBold fencing op gui How to get it for free? fencing op gui RAINDROP.Text = "RAINDROP" RAINDROP.TextColor3 = Color3.new(1, 1, 1) RAINDROP.TextSize = 14 RAINDROP.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) RAINDROP.TextStrokeTransparency = 0 RAINDROP.MouseButton1Down:connect(function() --[[ Cyclically's FE Fencing Raindrop Now compatible with Group Recruiting Plaza Credits to builderboy256 for being hackerman fencing op gui How to use it? fencing op gui After executing the script, please wait until you are able to move your character again. https://v3rmillion.net/member.php?action=profile&uid=785986 ]] local toolamount = 200 -- How much covered the raindrop is local dropsize = 0.5 -- How big the raindrop is -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905 local LocalPlayer = game:GetService("Players").LocalPlayer fencing op gui How to use it? fencing op gui local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") fencing op gui How to get it for free? fencing op gui for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char fencing op gui How to dowload it? fencing op gui repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for index, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then fencing op gui How to dowload it? fencing op gui tool.Parent = LocalPlayer.Backpack tool.Handle.Massless = true tool.Grip = CFrame.new(Vector3.new(0, math.sin(index * 0.5), index * dropsize)) * CFrame.Angles(math.rad(-index * 0.5), math.rad(index * 50), 0) tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle.Mesh:Destroy() end end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos fencing op gui How to use it? fencing op gui tempchar:Destroy() end) WHIRL.Name = "WHIRL" WHIRL.Parent = mainframe WHIRL.BackgroundColor3 = Color3.new(0, 0, 0) WHIRL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) WHIRL.BorderSizePixel = 2 WHIRL.Position = UDim2.new(0.572016418, 0, 0.160173357, 0) WHIRL.Size = UDim2.new(0, 95, 0, 21) fencing op gui How to dowload it? fencing op gui WHIRL.Font = Enum.Font.ArialBold WHIRL.Text = "WHIRL" WHIRL.TextColor3 = Color3.new(1, 1, 1) WHIRL.TextSize = 14 WHIRL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) WHIRL.TextStrokeTransparency = 0 WHIRL.MouseButton1Down:connect(function() --[[ Cyclically's FE Fencing Whirl Credits to builderboy256 for being hackerman fencing op gui PasteShr fencing op gui After executing the script, please wait until you are able to move your character again. https://v3rmillion.net/member.php?action=profile&uid=785986 ]] local toolamount = 400 -- How long the whirl is. 400 is recommended local whirlwide = 5 -- How wide the whirl is -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905 local LocalPlayer = game:GetService("Players").LocalPlayer fencing op gui PasteShr fencing op gui local runservice = game:GetService("RunService") LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() local lastchar = nil tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") fencing op gui How to get it? fencing op gui for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil fencing op gui How to get it? fencing op gui lastchar = char end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 3 - currentamount >= toolamount renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil lastchar:Destroy() for index, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack tool.Handle.Massless = true fencing op gui How to get it for free? fencing op gui tool.Grip = CFrame.new(Vector3.new(-5, index * 0.1, -index * 0.01)) * CFrame.Angles(math.rad(-45), math.rad(index * (whirlwide * 0.1)), math.rad(index * 0.1) + (index * 4)) tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle.Mesh:Destroy() end end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos LocalPlayer.Character:FindFirstChild("Humanoid").HipHeight = whirlwide * 3 tempchar:Destroy() fencing op gui How to use it? fencing op gui end) BRICKSPAM.Name = "BRICK SPAM" BRICKSPAM.Parent = mainframe BRICKSPAM.BackgroundColor3 = Color3.new(0, 0, 0) BRICKSPAM.BorderColor3 = Color3.new(0.45098, 0, 0.67451) BRICKSPAM.BorderSizePixel = 2 BRICKSPAM.Position = UDim2.new(0.572016418, 0, 0.230643153, 0) BRICKSPAM.Size = UDim2.new(0, 95, 0, 21) BRICKSPAM.Font = Enum.Font.ArialBold fencing op gui How to get it for free? fencing op gui BRICKSPAM.Text = "BRICK SPAM" BRICKSPAM.TextColor3 = Color3.new(1, 1, 1) BRICKSPAM.TextSize = 14 BRICKSPAM.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) BRICKSPAM.TextStrokeTransparency = 0 BRICKSPAM.MouseButton1Down:connect(function() --[[ Cyclically's FE Tool Brick Spam V2 After executing the script, please wait until you are able to move your character again. https://v3rmillion.net/member.php?action=profile&uid=785986 fencing op gui How to get it for free? fencing op gui ]] local toolamount = 10 -- Amount of tools you want to spam -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905 local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() fencing op gui How to dowload it? fencing op gui local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer fencing op gui How to get it for free? fencing op gui end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount fencing op gui How to use it? fencing op gui renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end tempchar:Destroy() for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then wait() LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos fencing op gui How to get it for free? fencing op gui tool.Parent = LocalPlayer.Backpack tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle:FindFirstChild("Mesh"):Destroy() end tool.Parent = workspace.Terrain end end end) fencing op gui How to dowload it? fencing op gui BOWL.Name = "BOWL" BOWL.Parent = mainframe BOWL.BackgroundColor3 = Color3.new(0, 0, 0) BOWL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) BOWL.BorderSizePixel = 2 BOWL.Position = UDim2.new(0.572016418, 0, 0.30111295, 0) BOWL.Size = UDim2.new(0, 95, 0, 21) BOWL.Font = Enum.Font.ArialBold BOWL.Text = "BOWL" fencing op gui How to dowload it? fencing op gui BOWL.TextColor3 = Color3.new(1, 1, 1) BOWL.TextSize = 14 BOWL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) BOWL.TextStrokeTransparency = 0 BOWL.MouseButton1Down:connect(function() --[[ Cyclically's FE Fencing Bowl Now compatible with Group Recruiting Plaza Credits to builderboy256 for being hackerman After executing the script, please wait until you are able to move your character again. fencing op gui PasteShr fencing op gui https://v3rmillion.net/member.php?action=profile&uid=785986 ]] local toolamount = 100 -- How much covered the bowl is local bowlsize = 10 -- How big the bowl is -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905 local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") fencing op gui How to dowload it? fencing op gui local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do fencing op gui PasteShr fencing op gui if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil fencing op gui How to get it? fencing op gui end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for index, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack fencing op gui How to get it for free? fencing op gui tool.Handle.Massless = true tool.Grip = CFrame.new(Vector3.new(math.sin(index * 0.1), bowlsize, 0)) * CFrame.Angles(math.sin(index * 0.1), index, 0) tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle.Mesh:Destroy() end end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() fencing op gui How to dowload it? fencing op gui LocalPlayer.Character:FindFirstChild("Humanoid").HipHeight = bowlsize end) DEMONARM.Name = "DEMON ARM" DEMONARM.Parent = mainframe DEMONARM.BackgroundColor3 = Color3.new(0, 0, 0) DEMONARM.BorderColor3 = Color3.new(0.45098, 0, 0.67451) DEMONARM.BorderSizePixel = 2 DEMONARM.Position = UDim2.new(0.572016418, 0, 0.371582747, 0) DEMONARM.Size = UDim2.new(0, 95, 0, 21) fencing op gui How to get it? fencing op gui DEMONARM.Font = Enum.Font.ArialBold DEMONARM.Text = "DEMON ARM" DEMONARM.TextColor3 = Color3.new(1, 1, 1) DEMONARM.TextSize = 14 DEMONARM.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) DEMONARM.TextStrokeTransparency = 0 DEMONARM.MouseButton1Down:connect(function() ---------------FE Fencing Custom Arm by Cyclically--------------- --YOU NEED 10 SPRAY CANS BEFORE YOU RUN! fencing op gui How to use it? fencing op gui ---------------MAIN SCRIPT--------------- local LocalPlayer = game:GetService("Players").LocalPlayer if LocalPlayer.Character["Left Arm"] then LocalPlayer.Character["Left Arm"]:Destroy() end for index, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if index == 1 then tool.Grip = CFrame.new(-1.30010343, 0.350000024, -2.86178732, 0.059336368, 0, 0.998237967, 0, 1, 0, -0.998237967, 0, 0.059336368) elseif index == 2 then fencing op gui How to get it for free? fencing op gui tool.Grip = CFrame.new(-1.30010295, 0.350000024, -3.26178622, 0.059336368, 0, 0.998237967, 0, 1, 0, -0.998237967, 0, 0.059336368) elseif index == 3 then tool.Grip = CFrame.new(-1.87390471, 0.435283124, -2.86177993, 0.0419571474, -0.707106769, 0.705860853, 0.0419571474, 0.707106769, 0.705860853, -0.998237967, 0, 0.059336368) elseif index == 4 then tool.Grip = CFrame.new(-1.87390482, 0.435283065, -3.26178026, 0.0419571474, -0.707106769, 0.705860853, 0.0419571474, 0.707106769, 0.705860853, -0.998237967, 0, 0.059336368) elseif index == 5 then tool.Grip = CFrame.new(-0.873904228, -1.76471663, -2.86177707, 0.0419571474, -0.707106769, 0.705860853, 0.0419571474, 0.707106769, 0.705860853, -0.998237967, 0, 0.059336368) elseif index == 6 then tool.Grip = CFrame.new(-0.873904228, -1.76471651, -3.26177669, 0.0419571474, -0.707106769, 0.705860853, 0.0419571474, 0.707106769, 0.705860853, -0.998237967, 0, 0.059336368) elseif index == 7 then fencing op gui How to use it? fencing op gui tool.Grip = CFrame.new(-1.37010086, -2.66578412, -1.66177356, 7.07579051e-10, -0.99999994, 1.1903869e-08, 0.0593363643, 1.19248798e-08, 0.998237967, -0.998237967, 0, 0.059336368) elseif index == 8 then tool.Grip = CFrame.new(-2.39922476, -2.83641481, -1.66177261, 0.0202942304, -0.939692557, 0.341417462, 0.0557579435, 0.342020094, 0.938036859, -0.998237967, 0, 0.059336368) elseif index == 9 then tool.Grip = CFrame.new(-0.599224091, -2.23641253, -0.461771727, 0.0202942304, -0.939692557, 0.341417462, 0.0557579435, 0.342020094, 0.938036859, -0.998237967, 0, 0.059336368) elseif index == 10 then tool.Grip = CFrame.new(-0.599223971, -2.23641229, -0.0617717281, 0.0202942304, -0.939692557, 0.341417462, 0.0557579435, 0.342020094, 0.938036859, -0.998237967, 0, 0.059336368) end if tool.Handle.Mesh then tool.Handle.Mesh:Destroy() fencing op gui How to use it? fencing op gui end if index <= 10 then tool.Parent = LocalPlayer.Character end wait() end end) WINGS.Name = "WINGS" WINGS.Parent = mainframe fencing op gui How to use it? fencing op gui WINGS.BackgroundColor3 = Color3.new(0, 0, 0) WINGS.BorderColor3 = Color3.new(0.45098, 0, 0.67451) WINGS.BorderSizePixel = 2 WINGS.Position = UDim2.new(0.572016418, 0, 0.442052543, 0) WINGS.Size = UDim2.new(0, 95, 0, 21) WINGS.Font = Enum.Font.ArialBold WINGS.Text = "WINGS" WINGS.TextColor3 = Color3.new(1, 1, 1) WINGS.TextSize = 14 WINGS.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) fencing op gui How to get it? fencing op gui WINGS.TextStrokeTransparency = 0 WINGS.MouseButton1Down:connect(function() ---------------FE Fencing Wings by Cyclically--------------- --YOU NEED 18 SPRAY CANS BEFORE YOU RUN! ---------------MAIN SCRIPT--------------- local LocalPlayer = game:GetService("Players").LocalPlayer for index, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if index == 1 then fencing op gui How to get it? fencing op gui tool.Grip = CFrame.new(-0.25, 0.256342292, 1.88046515, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 2 then tool.Grip = CFrame.new(-0.25, -0.743657649, 1.88046503, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 3 then tool.Grip = CFrame.new(-0.25, -1.74365747, 1.88046527, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 4 then tool.Grip = CFrame.new(-1.24999988, -0.74365747, 1.88046491, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 5 then tool.Grip = CFrame.new(-1.24999988, -1.74365735, 1.88046503, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 6 then fencing op gui How to dowload it? fencing op gui tool.Grip = CFrame.new(-1.24999988, -2.74365711, 1.88046503, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 7 then tool.Grip = CFrame.new(-2.25, -1.74365711, 1.88046467, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 8 then tool.Grip = CFrame.new(-2.25, -2.74365687, 1.88046467, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 9 then tool.Grip = CFrame.new(-2.25, -3.74365616, 1.8804642, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 10 then tool.Grip = CFrame.new(-0.249999925, 2.25634313, 1.88046384, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 11 then fencing op gui How to use it? fencing op gui tool.Grip = CFrame.new(-0.249999911, 3.25634241, 1.88046372, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 12 then tool.Grip = CFrame.new(-0.249999881, 4.25634146, 1.8804636, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 13 then tool.Grip = CFrame.new(-1.24999988, 3.25633979, 1.88046324, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 14 then tool.Grip = CFrame.new(-1.24999988, 4.25633955, 1.88046312, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 15 then tool.Grip = CFrame.new(-1.24999988, 5.2563386, 1.880463, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 16 then fencing op gui PasteShr fencing op gui tool.Grip = CFrame.new(-2.25, 4.25633383, 1.88046229, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 17 then tool.Grip = CFrame.new(-2.25, 5.25633287, 1.88046217, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 18 then tool.Grip = CFrame.new(-2.25, 6.25633192, 1.88046205, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) end if tool.Handle.Mesh then tool.Handle.Mesh:Destroy() end if index <= 18 then fencing op gui How to dowload it? fencing op gui tool.Parent = LocalPlayer.Character end wait() end AnimationId = "313762630" Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId k = LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) fencing op gui How to dowload it? fencing op gui end) TITAN.Name = "TITAN" TITAN.Parent = mainframe TITAN.BackgroundColor3 = Color3.new(0, 0, 0) TITAN.BorderColor3 = Color3.new(0.45098, 0, 0.67451) TITAN.BorderSizePixel = 2 TITAN.Position = UDim2.new(0.572016418, 0, 0.515878022, 0) TITAN.Size = UDim2.new(0, 95, 0, 21) TITAN.Font = Enum.Font.ArialBold fencing op gui How to dowload it? fencing op gui TITAN.Text = "TITAN" TITAN.TextColor3 = Color3.new(1, 1, 1) TITAN.TextSize = 14 TITAN.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) TITAN.TextStrokeTransparency = 0 TITAN.MouseButton1Down:connect(function() local ToolNum = 189 local RS = true fencing op gui How to get it? fencing op gui function Respawn() RS = false game.Players.LocalPlayer.Character.Humanoid.Name=1;local a=game.Players.LocalPlayer.Character["1"]:Clone()a.Parent=game.Players.LocalPlayer.Character;a.Name="Humanoid"wait()game.Players.LocalPlayer.Character["1"]:Destroy()game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Character.Animate.Disabled=true;wait()game.Players.LocalPlayer.Character.Animate.Disabled=false;game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType="None"wait()local b=Instance.new("Model",workspace)Instance.new("Part",b).Name="Torso"Instance.new("Part",b).Name="Head"Instance.new("Humanoid",b).Name="Humanoid"game.Players.LocalPlayer.Character=b end GUI = Instance.new("ScreenGui", game.CoreGui) MainFrame = Instance.new("Frame", GUI) MainFrame.Name = "MainFrame" MainFrame.BackgroundColor3 = Color3.fromRGB(45, 45, 45) fencing op gui How to dowload it? fencing op gui MainFrame.BorderSizePixel = 0 MainFrame.Position = UDim2.new(0.5, -175, 0, 50) MainFrame.Size = UDim2.new(0, 0, 0, 80) TextLabel = Instance.new("TextLabel", MainFrame) TextLabel.Name = "TextLabel" TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0, 0, 0.5, -15) TextLabel.Size = UDim2.new(1, 0, 0, 30) TextLabel.Font = Enum.Font.SourceSansLight fencing op gui PasteShr fencing op gui TextLabel.Text = "" TextLabel.TextColor3 = Color3.fromRGB(236, 240, 241) TextLabel.TextScaled = true TextBar = Instance.new("Frame", MainFrame) TextBar.Name = "Bar" TextBar.BackgroundColor3 = Color3.fromRGB(45, 45, 45) TextBar.BorderSizePixel = 0 TextBar.Position = UDim2.new(0, 0, 1, 0) TextBar.Size = UDim2.new(1, 0, 0, 0) fencing op gui How to use it? fencing op gui TextBar.BackgroundColor3 = Color3.fromRGB(0, 0, 255) MainFrame:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) TextBar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) local string1 = "Duplicating Tools..." local LEN_0 = string.len(string1) fencing op gui PasteShr fencing op gui for I=1,LEN_0 do TextLabel.Text = string.sub(string1,1,I) wait(0.01) end game:GetService("RunService").Stepped:Wait() local LocalPlayer, runservice = game:GetService("Players").LocalPlayer, game:GetService("RunService") LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() LocalPlayer.Character.Archivable = true local TC, LC, SPosition, CurrentNum = LocalPlayer.Character:Clone(), nil, LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame, #LocalPlayer.Backpack:GetChildren() fencing op gui How to get it? fencing op gui TC.Parent = workspace repeat for _, Tools in pairs(LocalPlayer.Backpack:GetChildren()) do if Tools:IsA("Tool") then Tools.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) Instance.new("Humanoid", char) fencing op gui How to get it for free? fencing op gui LocalPlayer.Character = char if LC ~= nil then LC:Destroy() end repeat runservice.Heartbeat:Wait() until LocalPlayer.Character ~= nil workspace.CurrentCamera.CameraSubject = TC:FindFirstChild("Humanoid") LC = char until #LocalPlayer:GetChildren() - 2 - CurrentNum >= ToolNum and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil LC:Destroy() workspace.CurrentCamera.CameraSubject = LocalPlayer.Character:FindFirstChild("Humanoid") fencing op gui How to get it? fencing op gui for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = SPosition TC:Destroy() MainFrame:TweenPosition(UDim2.new(0.5, -175, -1, 0), "Out", "Sine", 0.5) fencing op gui How to dowload it? fencing op gui TextBar.BackgroundColor3 = Color3.fromRGB(0, 0, 255) MainFrame:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait() TextBar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) GUI:Destroy() wait() local Player = game:GetService("Players").LocalPlayer local Humanoid = Player.Character:WaitForChild("Humanoid") Humanoid.Died:Connect(function() wait(1) fencing op gui How to get it for free? fencing op gui if RS then Respawn() end end) local Handles = { CFrame.new(-0.599999785, -1.4000001, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, -1.4000001, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -1.4000001, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -1.4000001, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui PasteShr fencing op gui CFrame.new(0.399999976, -1.4000001, -2.09997153, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, -1.4000001, -2.09997153, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -1.00000012, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -0.600000024, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -0.200000107, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 0.599999785, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 0.199999869, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.40000045, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.80000067, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.00000012, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to get it? fencing op gui CFrame.new(2.39999962, 0.199999869, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -1.00000012, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -1.4000001, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 0.599999785, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -0.600000024, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.40000045, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -0.200000107, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.79999959, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.00000012, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 1.80000067, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to get it? fencing op gui CFrame.new(0.399999976, 1.80000067, -2.09996247, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 1.80000067, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, 1.80000067, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 1.80000067, -2.09996247, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.00000012, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 0.199999869, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -1.00000012, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -1.4000001, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, -1.4000001, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -0.200000107, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to use it? fencing op gui CFrame.new(-3.60000086, 0.599999785, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -0.600000024, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -1.4000001, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.40000045, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -0.200000107, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.79999769, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.00000012, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 1.79999864, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, 1.79999864, 2.90004826, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 1.79999864, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to use it? fencing op gui CFrame.new(1.4000001, -1.4000001, 2.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -1.00000012, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -0.600000024, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 0.199999869, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.40000045, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -1.4000001, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 0.599999785, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.79999864, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, -1.4000001, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, -1.4000001, 2.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to get it for free? fencing op gui CFrame.new(-1.60000014, 1.79999864, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 1.79999864, 2.90004826, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, -1.00000012, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -0.200000107, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1), CFrame.new(-2.60000062, 0.599999785, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1), CFrame.new(-2.60000062, 0.199999869, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -0.600000024, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 1.40000045, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 1.00000012, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 0.199999869, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to get it? fencing op gui CFrame.new(0.399999976, -1.00000012, 7.90006971, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, -1.00000012, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, -1.00000012, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -1.00000012, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 0.599999785, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 1.40000045, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 1.40000045, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, -0.600000024, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 1.00000012, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, 1.40000045, 7.9000783, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to dowload it? fencing op gui CFrame.new(1.4000001, -0.200000107, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, 1.40000045, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -1.00000012, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.79999769, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, -1.4000001, 12.9000988, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -0.200000107, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 0.599999785, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 0.199999869, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -1.4000001, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -1.00000012, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to get it? fencing op gui CFrame.new(2.39999962, -0.600000024, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, -1.4000001, 12.9000988, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -1.4000001, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.40000045, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.00000012, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -1.4000001, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, -1.4000001, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, -1.4000001, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 1.79999769, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, 1.79999769, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to get it for free? fencing op gui CFrame.new(1.4000001, 1.79999769, 12.9001026, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 1.79999769, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -0.600000024, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.40000045, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, 1.79999769, 12.9001026, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -0.200000107, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.00000012, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 0.599999785, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.79999769, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 0.199999869, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to dowload it? fencing op gui CFrame.new(-1.60000014, -1.00000012, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 1.40000045, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 1.40000045, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 0.599999785, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, 1.40000045, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 0.199999869, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -0.600000024, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -1.00000012, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 0.599999785, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 1.00000012, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to get it for free? fencing op gui CFrame.new(1.4000001, -1.00000012, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -0.200000107, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4, 1.4, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.6, -1, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4, -0.2, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.6, 1, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4, 0.2, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.4, 1.4, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.4, -1, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4, -0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to use it? fencing op gui CFrame.new(-1.6, -0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.6, -0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, -0.200000107, 15.4001579, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, -0.200000107, 15.4001579, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, -0.200000107, 15.4001942, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, 0.199999869, 15.4002132, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 0.199999869, 15.4001904, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, 0.199999869, 15.4002132, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.6, 0.2, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.6, 0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to get it for free? fencing op gui CFrame.new(0.4, 0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.6, 0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, 1.00000012, 15.4001942, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 1.00000012, 15.4001942, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, 1.00000012, 15.4002132, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(3.39999843, 0.899999976, 12.9001865, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(4.39999866, 0.899999976, 12.9001865, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(5.39999819, 0.899999976, 12.9002085, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(6.39999819, 0.899999976, 12.8999968, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.899999976, 12.9000006, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to dowload it? fencing op gui CFrame.new(8.39999771, 0.899999976, 12.899991, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(3.39999843, 0.499999791, 12.9001951, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(4.39999866, 0.499999791, 12.9001951, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(6.39999819, 0.499999791, 12.8999968, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(8.39999771, 0.499999791, 12.8999968, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.499999791, 12.9000063, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(5.39999819, 0.499999791, 12.9002123, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(8.39999771, 0.0999998674, 12.9000187, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999998674, 12.9000349, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(4.39999866, 0.0999998674, 12.900219, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to get it for free? fencing op gui CFrame.new(5.39999819, 0.0999998674, 12.9002409, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(6.39999819, 0.0999998674, 12.9000244, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(3.39999843, 0.0999998674, 12.900219, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, -0.299108088, 12.9000788, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(4.39999866, -0.299108088, 12.9002686, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(5.39999819, -0.299108088, 12.9002829, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(3.39999843, -0.299108088, 12.9002686, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(8.39999771, -0.299108088, 12.9000626, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(6.39999819, -0.299108088, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.5999999, -0.59910804, 13.0002823, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to get it for free? fencing op gui CFrame.new(-5.5999999, 0.199999869, 13.0002069, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.5999999, 0.599999785, 13.0001945, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.5999999, -0.59910804, 13.0002823, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.5999999, 0.199999869, 13.0002069, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.5999999, 0.599999785, 13.0001945, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.5999999, -0.200000107, 13.0002289, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.5999999, -0.200000107, 13.0002289, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.60000181, 0.199999869, 8.0002718, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.60000181, -0.59910804, 8.00033379, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.60000181, -0.200000107, 8.0002718, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui PasteShr fencing op gui CFrame.new(-4.60000181, 0.199999869, 8.0002718, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.60000181, 0.599999785, 8.00024128, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.60000181, -0.200000107, 8.0002718, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.60000181, 0.599999785, 8.00024128, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.60000181, -0.59910804, 8.00033379, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999998674, 17.9000492, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999998674, 22.9000759, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999998674, 2.90007019, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999998674, 7.90005827, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999889001, -2.0999248, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing op gui How to use it? fencing op gui CFrame.new(7.39999819, -0.300000101, 22.9000683, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999998674, 27.900074, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.499999791, 22.9000874, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.4, -0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1)-- } game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 wait(.2) local LocalPlayer = game:GetService("Players").LocalPlayer local hathandle = LocalPlayer.Character.Humanoid:GetAccessories()[1].Handle fencing op gui How to use it? fencing op gui hathandle.Name = "Right Arm" LocalPlayer.Character:FindFirstChild("Right Arm"):Destroy() hathandle.Parent = LocalPlayer.Character game:GetService("RunService").Stepped:wait() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end game:GetService("RunService").Stepped:wait() fencing op gui PasteShr fencing op gui for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v.Handle.Mesh then v:FindFirstChildOfClass("Script"):Destroy() v.Handle.Mesh:Remove() else v:FindFirstChildOfClass("Script"):Destroy() end v.Parent = game.Players.LocalPlayer.Backpack end fencing op gui How to dowload it? fencing op gui end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if i <= #Handles+1 and i>=2 then v.Grip = Handles[i-1] v.Parent = game.Players.LocalPlayer.Character end end game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0 fencing op gui How to get it? fencing op gui for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v.Handle.Massless = true end end GUI = Instance.new("ScreenGui", game.CoreGui) mainframe = Instance.new("Frame", GUI) fencing op gui How to dowload it? fencing op gui mainframe.Name = "mainframe" mainframe.BackgroundColor3 = Color3.fromRGB(45, 45, 45) mainframe.BorderSizePixel = 0 mainframe.Position = UDim2.new(0.5, -175, 0, 50) mainframe.Size = UDim2.new(0, --[[35]]0, 0, 80) textlabel = Instance.new("TextLabel", mainframe) textlabel.Name = "textlabel" textlabel.BackgroundTransparency = 1 textlabel.Position = UDim2.new(0, 0, 0.5, -15) fencing op gui PasteShr fencing op gui textlabel.Size = UDim2.new(1, 0, 0, 30) textlabel.Font = Enum.Font.SourceSansLight textlabel.Text = "" textlabel.TextColor3 = Color3.fromRGB(236, 240, 241) textlabel.TextScaled = true textbar = Instance.new("Frame", mainframe) textbar.Name = "bar" textbar.BackgroundColor3 = Color3.fromRGB(45, 45, 45) textbar.BorderSizePixel = 0 fencing op gui How to get it? fencing op gui textbar.Position = UDim2.new(0, 0, 1, 0) textbar.Size = UDim2.new(1, 0, 0, --[[5]]0) textbar.BackgroundColor3 = Color3.fromRGB(0, 255, 0) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) fencing op gui How to dowload it? fencing op gui local string0 = "Fencing Titan by Riptxde [R_ainCloud]" local LEN_0 = string.len(string0) for I=1,LEN_0 do textlabel.Text = string.sub(string0,1,I) wait(0.01) end wait(2) mainframe:TweenPosition(UDim2.new(0.5, -175, -1, 0), "Out", "Sine", 0.5) fencing op gui How to dowload it? fencing op gui textbar.BackgroundColor3 = Color3.fromRGB(28, 206, 49) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) wait(1) GUI = Instance.new("ScreenGui", game.CoreGui) fencing op gui How to get it for free? fencing op gui mainframe = Instance.new("Frame", GUI) mainframe.Name = "mainframe" mainframe.BackgroundColor3 = Color3.fromRGB(45, 45, 45) mainframe.BorderSizePixel = 0 mainframe.Position = UDim2.new(0.5, -175, 0, 50) mainframe.Size = UDim2.new(0, --[[35]]0, 0, 80) textlabel = Instance.new("TextLabel", mainframe) textlabel.Name = "textlabel" fencing op gui How to get it for free? fencing op gui textlabel.BackgroundTransparency = 1 textlabel.Position = UDim2.new(0, 0, 0.5, -15) textlabel.Size = UDim2.new(1, 0, 0, 30) textlabel.Font = Enum.Font.SourceSansLight textlabel.Text = "" textlabel.TextColor3 = Color3.fromRGB(236, 240, 241) textlabel.TextScaled = true textbar = Instance.new("Frame", mainframe) textbar.Name = "bar" fencing op gui How to get it for free? fencing op gui textbar.BackgroundColor3 = Color3.fromRGB(45, 45, 45) textbar.BorderSizePixel = 0 textbar.Position = UDim2.new(0, 0, 1, 0) textbar.Size = UDim2.new(1, 0, 0, --[[5]]0) textbar.BackgroundColor3 = Color3.fromRGB(0, 0, 255) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) fencing op gui PasteShr fencing op gui textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) local string1 = "ToolDupe by CyclicaIIy | CanCollide by BuilderBoy256" local LEN_0 = string.len(string1) for I=1,LEN_0 do textlabel.Text = string.sub(string1,1,I) wait(0.01) end wait(2) mainframe:TweenPosition(UDim2.new(0.5, -175, -1, 0), "Out", "Sine", 0.5) fencing op gui How to use it? fencing op gui textbar.BackgroundColor3 = Color3.fromRGB(28, 206, 49) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) wait(5) GUI:Destroy() print("Thanks to Extruse#2003 for helping me with the main script.") end) fencing op gui How to get it for free? fencing op gui PLAYERJAIL.Name = "PLAYER JAIL" PLAYERJAIL.Parent = mainframe PLAYERJAIL.BackgroundColor3 = Color3.new(0, 0, 0) PLAYERJAIL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) PLAYERJAIL.BorderSizePixel = 2 PLAYERJAIL.Position = UDim2.new(0.572016418, 0, 0.586347818, 0) PLAYERJAIL.Size = UDim2.new(0, 95, 0, 21) PLAYERJAIL.Font = Enum.Font.ArialBold PLAYERJAIL.Text = "PLAYER JAIL" fencing op gui How to dowload it? fencing op gui PLAYERJAIL.TextColor3 = Color3.new(1, 1, 1) PLAYERJAIL.TextSize = 14 PLAYERJAIL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) PLAYERJAIL.TextStrokeTransparency = 0 PLAYERJAIL.MouseButton1Down:connect(function() local ToolNum = 55 local RS = true function Respawn() fencing op gui PasteShr fencing op gui RS = false game.Players.LocalPlayer.Character.Humanoid.Name=1;local a=game.Players.LocalPlayer.Character["1"]:Clone()a.Parent=game.Players.LocalPlayer.Character;a.Name="Humanoid"wait()game.Players.LocalPlayer.Character["1"]:Destroy()game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Character.Animate.Disabled=true;wait()game.Players.LocalPlayer.Character.Animate.Disabled=false;game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType="None"wait()local b=Instance.new("Model",workspace)Instance.new("Part",b).Name="Torso"Instance.new("Part",b).Name="Head"Instance.new("Humanoid",b).Name="Humanoid"game.Players.LocalPlayer.Character=b end GUI = Instance.new("ScreenGui", game.CoreGui) MainFrame = Instance.new("Frame", GUI) MainFrame.Name = "MainFrame" MainFrame.BackgroundColor3 = Color3.fromRGB(45, 45, 45) MainFrame.BorderSizePixel = 0 fencing op gui How to dowload it? fencing op gui MainFrame.Position = UDim2.new(0.5, -175, 0, 50) MainFrame.Size = UDim2.new(0, 0, 0, 80) TextLabel = Instance.new("TextLabel", MainFrame) TextLabel.Name = "TextLabel" TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0, 0, 0.5, -15) TextLabel.Size = UDim2.new(1, 0, 0, 30) TextLabel.Font = Enum.Font.SourceSansLight TextLabel.Text = "" fencing op gui PasteShr fencing op gui TextLabel.TextColor3 = Color3.fromRGB(236, 240, 241) TextLabel.TextScaled = true TextBar = Instance.new("Frame", MainFrame) TextBar.Name = "Bar" TextBar.BackgroundColor3 = Color3.fromRGB(45, 45, 45) TextBar.BorderSizePixel = 0 TextBar.Position = UDim2.new(0, 0, 1, 0) TextBar.Size = UDim2.new(1, 0, 0, 0) fencing op gui How to get it? fencing op gui TextBar.BackgroundColor3 = Color3.fromRGB(0, 0, 255) MainFrame:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) TextBar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) local string1 = "Duplicating Tools..." local LEN_0 = string.len(string1) for I=1,LEN_0 do fencing op gui How to get it? fencing op gui TextLabel.Text = string.sub(string1,1,I) wait(0.01) end game:GetService("RunService").Stepped:Wait() local LocalPlayer, runservice = game:GetService("Players").LocalPlayer, game:GetService("RunService") LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() LocalPlayer.Character.Archivable = true local TC, LC, SPosition, CurrentNum = LocalPlayer.Character:Clone(), nil, LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame, #LocalPlayer.Backpack:GetChildren() TC.Parent = workspace fencing op gui PasteShr fencing op gui repeat for _, Tools in pairs(LocalPlayer.Backpack:GetChildren()) do if Tools:IsA("Tool") then Tools.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) Instance.new("Humanoid", char) LocalPlayer.Character = char fencing op gui PasteShr fencing op gui if LC ~= nil then LC:Destroy() end repeat runservice.Heartbeat:Wait() until LocalPlayer.Character ~= nil workspace.CurrentCamera.CameraSubject = TC:FindFirstChild("Humanoid") LC = char until #LocalPlayer:GetChildren() - 2 - CurrentNum >= ToolNum and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil LC:Destroy() workspace.CurrentCamera.CameraSubject = LocalPlayer.Character:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer:GetChildren()) do fencing op gui How to use it? fencing op gui if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = SPosition TC:Destroy() MainFrame:TweenPosition(UDim2.new(0.5, -175, -1, 0), "Out", "Sine", 0.5) TextBar.BackgroundColor3 = Color3.fromRGB(0, 0, 255) fencing op gui How to dowload it? fencing op gui MainFrame:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait() TextBar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) GUI:Destroy() wait() local Player = game:GetService("Players").LocalPlayer local Humanoid = Player.Character:WaitForChild("Humanoid") Humanoid.Died:Connect(function() wait(1) if RS then fencing op gui How to get it? fencing op gui Respawn() end end) local Handles = { CFrame.new(1.20000005, -8.5, 1.50000298, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-0.300000012, -8.50000191, 1.50001097, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -8.50000191, 1.50002003, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-3.299999, -8.50000191, 1.50000799, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-1.79999995, -8.50000191, 1.50002503, 1, -0, -0, -0, 1, -0, -0, -0, 1), fencing op gui How to use it? fencing op gui CFrame.new(-4.79999924, -8.50000191, 1.500018, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -13.2999859, 1.50002503, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-1.79999995, -13.2999859, 1.50003397, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -13.2999859, 1.50002599, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(1.20000005, -13.2999859, 1.50001001, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-3.299999, -13.2999859, 1.50001597, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-0.300000012, -13.2999859, 1.50002003, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(1.20000005, -8.4999876, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -8.4999876, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-1.79999995, -13.2999744, 6.50003004, 1, -0, -0, -0, 1, -0, -0, -0, 1), fencing op gui How to dowload it? fencing op gui CFrame.new(-3.299999, -8.4999876, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -8.4999876, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-1.79999995, -8.4999876, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-3.299999, -13.2999744, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -13.2999744, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(1.20000005, -13.2999744, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-0.300000012, -13.2999744, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -13.2999744, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-0.300000012, -8.4999876, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -9.30000019, 1.50001204, 1, -0, -0, -0, 1, -0, -0, -0, 1), fencing op gui How to get it? fencing op gui CFrame.new(-4.79999924, -9.29998589, 6.49998283, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -10.0999861, 6.49998188, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -10.1000004, 1.50000894, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -10.8999863, 6.49998093, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -10.9000015, 1.50000596, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -11.6999998, 1.50000298, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -11.6999865, 6.49995613, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -12.4999838, 6.49994802, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -12.4999981, 1.49999297, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -10.8999939, 1.50001895, 1, -0, -0, -0, 1, -0, -0, -0, 1), fencing op gui PasteShr fencing op gui CFrame.new(2.70000005, -12.4999943, 1.50000596, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -11.699996, 1.50001001, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -10.0999956, 1.50002396, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -9.29999638, 1.50002599, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -11.6999779, 6.49995995, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -12.4999743, 6.49995708, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -10.0999823, 6.49999285, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -10.8999844, 6.49999285, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -9.29998398, 6.49999285, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new( -8.89998627, -1.19999409, -2.799999, -0, 1, -0, -0, -0, 1, 1, -0, -0), fencing op gui How to get it? fencing op gui CFrame.new( -9.89998627, -1.19998646, -2.799999, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -10.8999844, -1.19998646, -2.799999, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -11.8999844, -1.19997215, -2.799999, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -12.8999825, -1.19996643, -2.799999, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -12.8999825, -1.19998646, 0.700001001, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -9.89998627, -1.20000839, 0.700001001, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -10.8999844, -1.20000839, 0.700001001, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -11.8999844, -1.1999979, 0.700001001, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -8.89998627, -1.20001948, 0.700001001, -0, 1, -0, -0, -0, 1, 1, -0, -0), fencing op gui PasteShr fencing op gui } game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 26 wait(.2) local LocalPlayer = game:GetService("Players").LocalPlayer local hathandle = LocalPlayer.Character.Humanoid:GetAccessories()[1].Handle hathandle.Name = "Right Arm" LocalPlayer.Character:FindFirstChild("Right Arm"):Destroy() hathandle.Parent = LocalPlayer.Character game:GetService("RunService").Stepped:wait() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do fencing op gui How to dowload it? fencing op gui if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end game:GetService("RunService").Stepped:wait() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v.Handle.Mesh then v:FindFirstChildOfClass("Script"):Destroy() v.Handle.Mesh:Remove() fencing op gui PasteShr fencing op gui else v:FindFirstChildOfClass("Script"):Destroy() end v.Parent = game.Players.LocalPlayer.Backpack end end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if i <= #Handles+1 and i>=2 then v.Grip = Handles[i-1] fencing op gui How to dowload it? fencing op gui v.Parent = game.Players.LocalPlayer.Character end end game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 4.85 --Sets your hipheight, make this number larger to have the build be up higher including your player. local player = game.Players.LocalPlayer repeat wait() until player.Character.Humanoid for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v.Handle.Massless = true end fencing op gui PasteShr fencing op gui end plr = game.Players.LocalPlayer local ScreenGui = Instance.new("ScreenGui") local TextBox = Instance.new("TextBox") ScreenGui.Parent = plr.PlayerGui TextBox.Parent = ScreenGui TextBox.BackgroundColor3 = Color3.new(0.17, 0.17, 0.17) fencing op gui How to get it for free? fencing op gui TextBox.Position = UDim2.new(-0.2, 0, 1, -150) TextBox.Size = UDim2.new(0, 250, 0, 35) TextBox.Font = Enum.Font.SourceSansBold TextBox.Text = "Insert Player Name" TextBox.TextColor3 = Color3.new(0.17, 1, 0.17) TextBox.TextScaled = false TextBox.TextSize = 24 TextBox.TextWrapped = false TextBox:TweenPosition(UDim2.new(0, 0, 1, -150), 'Out', 'Sine', 1) fencing op gui How to get it for free? fencing op gui game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function(character) TextBox.Text = "Insert Player Name" end) game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key) if key == 'j' then local selectedplr = TextBox.Text local plr1 = game.Players.LocalPlayer.Character local plr2 = game.Workspace:FindFirstChild(selectedplr).HumanoidRootPart fencing op gui How to get it for free? fencing op gui plr1.HumanoidRootPart.CFrame = CFrame.new(plr2.Position.X - 1.2, plr2.Position.Y + 5, plr2.Position.Z + 11.5) end end) game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key) if key == 'j' then game.Workspace.Gravity = 525 wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true end fencing op gui How to dowload it? fencing op gui end) game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key) if key == 'h' then game.Workspace.Gravity = 195 game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false end end) GUI = Instance.new("ScreenGui", game.CoreGui) fencing op gui PasteShr fencing op gui mainframe = Instance.new("Frame", GUI) mainframe.Name = "mainframe" mainframe.BackgroundColor3 = Color3.fromRGB(45, 45, 45) mainframe.BorderSizePixel = 0 mainframe.Position = UDim2.new(0.5, -175, 0, 50) mainframe.Size = UDim2.new(0, --[[35]]0, 0, 80) textlabel = Instance.new("TextLabel", mainframe) fencing op gui How to get it for free? fencing op gui textlabel.Name = "textlabel" textlabel.BackgroundTransparency = 1 textlabel.Position = UDim2.new(0, 0, 0.5, -15) textlabel.Size = UDim2.new(1, 0, 0, 30) textlabel.Font = Enum.Font.SourceSansLight textlabel.Text = "" textlabel.TextColor3 = Color3.fromRGB(236, 240, 241) textlabel.TextScaled = true textbar = Instance.new("Frame", mainframe) fencing op gui How to dowload it? fencing op gui textbar.Name = "bar" textbar.BackgroundColor3 = Color3.fromRGB(45, 45, 45) textbar.BorderSizePixel = 0 textbar.Position = UDim2.new(0, 0, 1, 0) textbar.Size = UDim2.new(1, 0, 0, --[[5]]0) textbar.BackgroundColor3 = Color3.fromRGB(0, 255, 0) fencing op gui How to dowload it? fencing op gui mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) local string0 = "Fencing Jail by Riptxde [R_ainCloud]" local LEN_0 = string.len(string0) for I=1,LEN_0 do textlabel.Text = string.sub(string0,1,I) wait(0.01) end fencing op gui How to get it? fencing op gui wait(2) mainframe:TweenPosition(UDim2.new(0.5, -175, -1, 0), "Out", "Sine", 0.5) textbar.BackgroundColor3 = Color3.fromRGB(28, 206, 49) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) wait(1) fencing op gui How to get it for free? fencing op gui GUI = Instance.new("ScreenGui", game.CoreGui) mainframe = Instance.new("Frame", GUI) mainframe.Name = "mainframe" mainframe.BackgroundColor3 = Color3.fromRGB(45, 45, 45) mainframe.BorderSizePixel = 0 mainframe.Position = UDim2.new(0.5, -175, 0, 50) mainframe.Size = UDim2.new(0, --[[35]]0, 0, 80) fencing op gui How to use it? fencing op gui textlabel = Instance.new("TextLabel", mainframe) textlabel.Name = "textlabel" textlabel.BackgroundTransparency = 1 textlabel.Position = UDim2.new(0, 0, 0.5, -15) textlabel.Size = UDim2.new(1, 0, 0, 30) textlabel.Font = Enum.Font.SourceSansLight textlabel.Text = "" textlabel.TextColor3 = Color3.fromRGB(236, 240, 241) textlabel.TextScaled = true fencing op gui How to dowload it? fencing op gui textbar = Instance.new("Frame", mainframe) textbar.Name = "bar" textbar.BackgroundColor3 = Color3.fromRGB(45, 45, 45) textbar.BorderSizePixel = 0 textbar.Position = UDim2.new(0, 0, 1, 0) textbar.Size = UDim2.new(1, 0, 0, --[[5]]0) fencing op gui How to use it? fencing op gui textbar.BackgroundColor3 = Color3.fromRGB(0, 0, 255) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) local string1 = "ToolDupe by CyclicaIIy | CanCollide by BuilderBoy256" local LEN_0 = string.len(string1) for I=1,LEN_0 do textlabel.Text = string.sub(string1,1,I) wait(0.01) fencing op gui How to get it for free? fencing op gui end wait(2) mainframe:TweenPosition(UDim2.new(0.5, -175, -1, 0), "Out", "Sine", 0.5) textbar.BackgroundColor3 = Color3.fromRGB(28, 206, 49) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) wait(5) fencing op gui How to get it for free? fencing op gui GUI:Destroy() print("Thanks to Extruse#2003 for helping me with the main script.") end) FLAG.Name = "FLAG" FLAG.Parent = mainframe FLAG.BackgroundColor3 = Color3.new(0, 0, 0) FLAG.BorderColor3 = Color3.new(0.45098, 0, 0.67451) FLAG.BorderSizePixel = 2 FLAG.Position = UDim2.new(0.572016418, 0, 0.656817615, 0) fencing op gui How to get it? fencing op gui FLAG.Size = UDim2.new(0, 95, 0, 21) FLAG.Font = Enum.Font.ArialBold FLAG.Text = "FLAG" FLAG.TextColor3 = Color3.new(1, 1, 1) FLAG.TextSize = 14 FLAG.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) FLAG.TextStrokeTransparency = 0 FLAG.MouseButton1Down:connect(function() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to dowload it? fencing op gui end wait(0.2) game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.991, 0, 0.137) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.001, 0, -2.307) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(0.137, 0, 0.991) wait() for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name == "Spray" then fencing op gui How to get it? fencing op gui v:Destroy() end end wait() for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name == "Spray" then v:Destroy() end end fencing op gui How to use it? fencing op gui wait() workspace.Handle.CanCollide = false workspace.Handle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame wait(0.1) workspace.Handle.Position = Vector3.new(187.619995, 0.690000057, 106.145004) workspace.Handle.CanCollide = false game.Players.LocalPlayer.Character:WaitForChild("Spray") fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait(0.1) game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer wait() workspace.Handle.CanCollide = false workspace.Handle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame wait(0.1) workspace.Handle.Position = Vector3.new(187.619995, 0.690000057, 106.145004) fencing op gui How to use it? fencing op gui workspace.Handle.CanCollide = false game.Players.LocalPlayer.Character:WaitForChild("Spray") game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer wait(0.1) game.Players.LocalPlayer.Spray.Parent = game.Players.LocalPlayer.Backpack game.Players.LocalPlayer.Spray.Parent = game.Players.LocalPlayer.Backpack fencing op gui How to get it? fencing op gui wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(0.096, 0.959, -0.267) game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-4.44, -1.317, 0) game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(-0.027, -0.266, -5.964) game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(0.995, -0.099, 0) wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Handle.Mesh:Destroy() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(0.096, 0.959, -0.267) game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-3.755, -1.317, 0) game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(-0.027, -0.266, -5.964) game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(0.995, -0.099, 0) wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait(0.2) game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait(0.2) fencing op gui How to use it? fencing op gui for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end end) GIANTWALL.Name = "GIANT WALL" GIANTWALL.Parent = mainframe GIANTWALL.BackgroundColor3 = Color3.new(0, 0, 0) fencing op gui How to use it? fencing op gui GIANTWALL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) GIANTWALL.BorderSizePixel = 2 GIANTWALL.Position = UDim2.new(0.572016418, 0, 0.727287412, 0) GIANTWALL.Size = UDim2.new(0, 95, 0, 21) GIANTWALL.Font = Enum.Font.ArialBold GIANTWALL.Text = "GIANT WALL" GIANTWALL.TextColor3 = Color3.new(1, 1, 1) GIANTWALL.TextSize = 14 GIANTWALL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) GIANTWALL.TextStrokeTransparency = 0 fencing op gui How to get it for free? fencing op gui GIANTWALL.MouseButton1Down:connect(function() local toolamount = 34 -- Amount of tools you want to get local LocalPlayer = game:GetService("Players").LocalPlayer local died = false local savepos = LocalPlayer.Character.HumanoidRootPart.CFrame repeat for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer fencing op gui How to dowload it? fencing op gui end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) char.Name = "character" Instance.new("Part", char).Name = "Torso"; Instance.new("Part", char).Name = "Head"; Instance.new("Humanoid", char).Name = "Humanoid"; LocalPlayer.Character = char repeat wait() until LocalPlayer.Character fencing op gui How to use it? fencing op gui until #LocalPlayer:GetChildren() - 4 >= toolamount for _, char in pairs(workspace:GetChildren()) do if char.Name == "character" and char:IsA("Model") then char:Destroy() end end repeat wait() until LocalPlayer.Character.HumanoidRootPart LocalPlayer.Character.HumanoidRootPart.CFrame = savepos for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then fencing op gui How to use it? fencing op gui tool.Parent = LocalPlayer.Backpack end end wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end wait() game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.1, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(4.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(5.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(6.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(7.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(8.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(9.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(10.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(11.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(12.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(13.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(14.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(15.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(16.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(17.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(18.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(19.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(20.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(21.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(22.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(23.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(24.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(25.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(26.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(27.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(28.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(29.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(30.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(31.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(32.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character fencing op gui How to dowload it? fencing op gui end end end) CORNER.Name = "CORNER" CORNER.Parent = mainframe CORNER.BackgroundColor3 = Color3.new(0, 0, 0) CORNER.BorderColor3 = Color3.new(0.45098, 0, 0.67451) CORNER.BorderSizePixel = 2 CORNER.Position = UDim2.new(0.572016418, 0, 0.791045785, 0) fencing op gui How to use it? fencing op gui CORNER.Size = UDim2.new(0, 95, 0, 21) CORNER.Font = Enum.Font.ArialBold CORNER.Text = "CORNER" CORNER.TextColor3 = Color3.new(1, 1, 1) CORNER.TextSize = 14 CORNER.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) CORNER.TextStrokeTransparency = 0 CORNER.MouseButton1Down:connect(function() local toolamount = 152 -- Amount of tools you want to get fencing op gui How to use it? fencing op gui local LocalPlayer = game:GetService("Players").LocalPlayer local died = false local savepos = LocalPlayer.Character.HumanoidRootPart.CFrame repeat for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() fencing op gui PasteShr fencing op gui local char = Instance.new("Model", workspace) char.Name = "character" Instance.new("Part", char).Name = "Torso"; Instance.new("Part", char).Name = "Head"; Instance.new("Humanoid", char).Name = "Humanoid"; LocalPlayer.Character = char repeat wait() until LocalPlayer.Character until #LocalPlayer:GetChildren() - 4 >= toolamount for _, char in pairs(workspace:GetChildren()) do if char.Name == "character" and char:IsA("Model") then fencing op gui How to get it? fencing op gui char:Destroy() end end repeat wait() until LocalPlayer.Character.HumanoidRootPart LocalPlayer.Character.HumanoidRootPart.CFrame = savepos for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end fencing op gui How to get it for free? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to dowload it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui PasteShr fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to use it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to use it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to use it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to get it for free? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui PasteShr fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to get it for free? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to dowload it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui PasteShr fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to use it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to get it for free? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to get it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui PasteShr fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to use it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to dowload it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to dowload it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to get it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to dowload it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to get it for free? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui PasteShr fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui PasteShr fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui PasteShr fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui PasteShr fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to dowload it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to use it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to get it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to get it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to get it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to dowload it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to get it for free? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to use it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui PasteShr fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to dowload it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to get it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to get it? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui PasteShr fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing op gui How to get it for free? fencing op gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to get it? fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to get it for free? fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to use it? fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui PasteShr fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to use it? fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to get it for free? fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to dowload it? fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to get it? fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to use it? fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to dowload it? fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to get it for free? fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to use it? fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui PasteShr fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to dowload it? fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing op gui How to get it for free? fencing op gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui How to use it? fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui How to get it for free? fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui How to dowload it? fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui PasteShr fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing op gui How to get it? fencing op gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui How to get it for free? fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui PasteShr fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui How to get it for free? fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui PasteShr fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui How to dowload it? fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui PasteShr fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui PasteShr fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui How to use it? fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui How to dowload it? fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui How to dowload it? fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui How to get it for free? fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui How to dowload it? fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui PasteShr fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui How to dowload it? fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui How to dowload it? fencing op gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing op gui How to get it for free? fencing op gui for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end fencing op gui How to get it for free? fencing op gui end end) REACH.Name = "REACH" REACH.Parent = mainframe REACH.BackgroundColor3 = Color3.new(0, 0, 0) REACH.BorderColor3 = Color3.new(0.45098, 0, 0.67451) REACH.BorderSizePixel = 2 REACH.Position = UDim2.new(0.572016418, 0, 0.861515582, 0) REACH.Size = UDim2.new(0, 95, 0, 21) fencing op gui How to get it for free? fencing op gui REACH.Font = Enum.Font.ArialBold REACH.Text = "REACH" REACH.TextColor3 = Color3.new(1, 1, 1) REACH.TextSize = 14 REACH.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) REACH.TextStrokeTransparency = 0 REACH.MouseButton1Down:connect(function() local foil=game.Players.LocalPlayer.Backpack.Foil a=Instance.new("SelectionBox",foil.Handle) a.Adornee=foil.Handle fencing op gui PasteShr fencing op gui foil.Handle.Size=Vector3.new(0.2,0.2,120) foil.Equipped:connect(function() while wait() do game.Workspace[game.Players.LocalPlayer.Name].Foil.GripPos=Vector3.new(0,0,-60) end end) FENCINGGUITITLE.Name = "FENCING GUI TITLE" FENCINGGUITITLE.Parent = mainframe FENCINGGUITITLE.BackgroundColor3 = Color3.new(0, 0, 0) fencing op gui PasteShr fencing op gui FENCINGGUITITLE.BorderColor3 = Color3.new(1, 0, 0) FENCINGGUITITLE.BorderSizePixel = 2 FENCINGGUITITLE.Position = UDim2.new(0, 0, -0.197986573, 0) FENCINGGUITITLE.Size = UDim2.new(0, 243, 0, 25) FENCINGGUITITLE.Font = Enum.Font.ArialBold FENCINGGUITITLE.Text = "SWIFTS FENCING GUI" FENCINGGUITITLE.TextColor3 = Color3.new(1, 1, 1) FENCINGGUITITLE.TextSize = 20 FENCINGGUITITLE.TextStrokeColor3 = Color3.new(1, 0, 0) FENCINGGUITITLE.TextStrokeTransparency = 0.5749999880790 fencing op gui How to use it? fencing op gui end) fencing op gui