strucid commands local workspace = game:GetService("Workspace"); local ps = game:GetService("Players"); local r = game:GetService(" --[[Getting Service]]--RunService"); local cg = game:GetService("CoreGui"); local sg = game:GetService("StarterGui"); local plr = ps.LocalPlayer; local c = plr.Character; local Char = game.Players.LocalPlayer.Name; local mc = workspace:FindFirstChildOfClass("Camera"); local mo = plr:GetMouse(); strucid commands How to get it for free? strucid commands local b = plr:FindFirstChild("Backpack") or plr:WaitForChild("Backpack"); local g = plr:FindFirstChild("PlayerGui") or plr:WaitForChild("PlayerGui"); local i = game:GetService("UserInputService"); local r = game:GetService("RunService"); local Plrs = game:GetService("Players"); local Run = game:GetService("RunService"); local CoreGui = game:GetService("CoreGui"); local StartGui = game:GetService("StarterGui"); local Teams = game:GetService("Teams"); strucid commands How to get it? strucid commands local UserInput = game:GetService("UserInputService"); local Light = game:GetService("Lighting"); local Workspace = game:GetService("Workspace"); local CoreGui = game:GetService("CoreGui"); local Players = game:GetService("Players"); --[[Creatings Tabs]]-- local console = Instance.new("ScreenGui"); local output = Instance.new("ScrollingFrame"); strucid commands How to get it? strucid commands local _temp = Instance.new("TextLabel"); local input = Instance.new("TextBox"); local cover = Instance.new("Frame"); --[[Getting Pre Features]]-- Clipon = false --[[Features]]-- --Settings strucid commands How to get it? strucid commands local EndGame = false; local ClearUI = false; --Visual's local Esp = false; local Chams = false; --Character local God = false; local SpeedHax = false; local ClickTeleport = false; local CanCollideX = false; strucid commands PasteShr strucid commands --Teleporting local UnderMap = false; local Everything = false; --Map Destruction local DelEverything = false; local DelRamps = false; local DelFloors = false; local DelWalls = false; --Gun Modding local Automatic = false; strucid commands How to use it? strucid commands local Recoil = false; local Accuracy = false; local BulletMultiplier = false; local OneShot = false; local Debounce = false; local MaxAmmo = false ; --Wally is gay :dab: local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); strucid commands How to dowload it? strucid commands local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); local crap = { strucid commands How to dowload it? strucid commands FE = workspace.FilteringEnabled, PID = game.PlaceId, CID = game.CreatorId, DEV_MODE = false, LOOP_COMMANDS = { }, COMMANDS = { }, } function InitGui() strucid commands PasteShr strucid commands console.Name = "console"; console.Parent = game.CoreGui; output.Name = "output"; output.Parent = console; output.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549); output.BorderColor3 = Color3.new(1, 1, 1); output.Size = UDim2.new(0, 1437,0, 314); output.Position = UDim2.new(0.0483180434, 0, 0.572241187, 0); strucid commands How to dowload it? strucid commands output.HorizontalScrollBarInset = Enum.ScrollBarInset.Always; _temp.Name = "_temp"; _temp.Parent = output; _temp.BackgroundColor3 = Color3.new(1, 1, 1); _temp.BackgroundTransparency = 1; _temp.Position = UDim2.new(0, 4, 0, 0); _temp.Size = UDim2.new(1, 0, 0, 14); _temp.ZIndex = 2; _temp.Font = Enum.Font.Code; strucid commands How to get it for free? strucid commands _temp.Text = "-- sample text"; _temp.TextColor3 = Color3.new(1, 1, 1); _temp.TextSize = 14; _temp.TextStrokeTransparency = 0.80000001192093; _temp.TextXAlignment = Enum.TextXAlignment.Left; _temp.TextYAlignment = Enum.TextYAlignment.Top; input.Name = "input"; input.Parent = console; input.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549); strucid commands How to get it for free? strucid commands input.BorderColor3 = Color3.new(1, 1, 1); input.Position = UDim2.new(0.048, 0,0.947, 0); input.Size = UDim2.new(0, 1437,0, 35); input.ClearTextOnFocus = true; input.Font = Enum.Font.Code; input.Text = "Click Here, or Press the \".\" Key to Enter a Command."; input.TextColor3 = Color3.new(1, 0.980392, 0.313726); input.TextSize = 14; input.TextXAlignment = Enum.TextXAlignment.Left; strucid commands PasteShr strucid commands cover.Name = "cover"; cover.Parent = console; cover.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549); cover.BorderSizePixel = 0; cover.Position = UDim2.new(0, 0, 0, -32); cover.Size = UDim2.new(1, 0, 0, 33); local function MoveStrings() for i, v in next, output:GetChildren() do strucid commands How to use it? strucid commands v.Position = v.Position - UDim2.new(0, 0, 0, 14) end end end function Init() InitGui() end --[[Main Script]]-- strucid commands How to get it for free? strucid commands function GetPlayers( ... ) for i, v in pairs(game.Players:GetChildren()) do warn(i,v) end end --[[Visual]]-- function CreateEsp( ... ) Important = {Players = game:GetService("Players"), Workspace = game:GetService("Workspace"), CoreGui = game:GetService("CoreGui")} local enabledesp = false strucid commands How to get it? strucid commands function CreateESP(plr) if plr ~= nil then local GetChar = plr.Character if not GetChar then return end local GetHead do strucid commands How to dowload it? strucid commands repeat wait() until GetChar:FindFirstChild("Head") end GetHead = GetChar.Head local bb = Instance.new("BillboardGui", Important.CoreGui) bb.Adornee = GetHead bb.ExtentsOffset = Vector3.new(0, 1, 0) bb.AlwaysOnTop = true bb.Size = UDim2.new(0, 5, 0, 5) strucid commands PasteShr strucid commands bb.StudsOffset = Vector3.new(0, 3, 0) bb.Name = "ESP_PLAYER_" .. plr.Name local displayframe = Instance.new("Frame", bb) displayframe.ZIndex = 10 displayframe.BackgroundTransparency = 1 displayframe.Size = UDim2.new(1,0,1,0) local name = Instance.new("TextLabel", displayframe) name.Name = "Name" strucid commands How to get it? strucid commands name.ZIndex = 10 name.Text = plr.Name name.Visible = true name.TextColor3 = Color3.new(255, 0, 255) name.BackgroundTransparency = 1 name.Size = UDim2.new(1,0,10,0) name.Font = Enum.Font.SourceSansLight name.TextSize = 20 name.TextStrokeTransparency = .5 strucid commands How to use it? strucid commands end end for i,v in pairs(Important.Players:GetChildren()) do if game.GameId == 1320186298 then return end CreateESP(v) end strucid commands How to use it? strucid commands end function Chamsfunction( ... ) local gui = Instance.new("BillboardGui"); gui.Name = ""; gui.AlwaysOnTop = true; gui.LightInfluence = 0; gui.Size = UDim2.new(1.75, 0, 1.75, 0); local frame = Instance.new("Frame", gui); frame.BackgroundColor3 = Color3.fromRGB(255,0,255); strucid commands How to use it? strucid commands frame.Size = UDim2.new(1, 0, 1, 0); frame.BorderSizePixel = 4; frame.BorderColor3 = Color3.fromRGB(0, 0, 0); local gi = gui:Clone(); local body = frame:Clone(); body.Parent = gi; body.BackgroundColor3 = Color3.fromRGB(0,185,0); for _, v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name ~= game:GetService("Players").LocalPlayer.Name and v.Character and v.Character:FindFirstChild("Head") then strucid commands How to dowload it? strucid commands gui:Clone().Parent = v.Character.Head; end end end --[[Character]]-- function Noclipfunction( ... ) for i, v in pairs(game.Workspace.BuildStuff:GetChildren()) do if v.ClassName == "Part" then v.CanCollide = false strucid commands How to get it? strucid commands end end end function TurnOFFNoclip( ... ) for i, v in pairs(game.Workspace.BuildStuff:GetChildren()) do if v.ClassName == "Part" then v.CanCollide = true end end strucid commands PasteShr strucid commands end function SpeedModdingfunction( ... ) down = false velocity = Instance.new("BodyVelocity") velocity.maxForce = Vector3.new(100000, 0, 100000) local speed = 150 gyro = Instance.new("BodyGyro") gyro.maxTorque = Vector3.new(100000, 0, 100000) strucid commands PasteShr strucid commands local hum = game.Players.LocalPlayer.Character.Humanoid function onButton1Down(mouse) down = true velocity.Parent = game.Players.LocalPlayer.Character.UpperTorso velocity.velocity = (hum.MoveDirection) * speed gyro.Parent = game.Players.LocalPlayer.Character.UpperTorso while down do if not down then break end strucid commands PasteShr strucid commands velocity.velocity = (hum.MoveDirection) * speed local refpos = gyro.Parent.Position + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit * 5 gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z)) wait(0.1) end end function onButton1Up(mouse) velocity.Parent = nil gyro.Parent = nil strucid commands How to get it? strucid commands down = false end function onSelected(mouse) mouse.KeyDown:connect(function(k) if k:lower()=="e"then onButton1Down(mouse)end end) mouse.KeyUp:connect(function(k) if k:lower()=="e"then onButton1Up(mouse)end end) end print("Successfully Modded Characters Speed") onSelected(game.Players.LocalPlayer:GetMouse()) end strucid commands PasteShr strucid commands function GodModefunction( ... ) game.Players.LocalPlayer.Character.Humanoid:Remove() Instance.new('Humanoid', game.Players.LocalPlayer.Character) end function ClickTpfunction( ... ) plr = game.Players.LocalPlayer; hum = plr.Character.HumanoidRootPart; mouse = plr:GetMouse(); strucid commands How to get it? strucid commands mouse.KeyDown:connect(function(key) if key == "z" then if mouse.Target then hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z) end end end) end --[[Game Destruction]]-- function CreateDeleteEverything( ... ) strucid commands How to dowload it? strucid commands for i, v in pairs(game.Workspace.BuildStuff:GetChildren()) do if v.Name == "Floor" then v:Destroy() end end wait(1) for i, v in pairs(game.Workspace.BuildStuff:GetChildren()) do if v.Name == "Wall" then v:Destroy() end strucid commands PasteShr strucid commands end wait(1) for i, v in pairs(game.Workspace.BuildStuff:GetChildren()) do if v.Name == "Ramp" then v:Destroy() end end end function CreateDelWalls( ... ) strucid commands How to get it? strucid commands for i, v in pairs(game.Workspace.BuildStuff:GetChildren()) do if v.Name == "Wall" then v:Destroy() end end end function CreateDelRamps( ... ) for i, v in pairs(game.Workspace.BuildStuff:GetChildren()) do if v.Name == "Ramp" then strucid commands How to use it? strucid commands v:Destroy() end end end function CreateDelFloors( ... ) for i, v in pairs(game.Workspace.BuildStuff:GetChildren()) do if v.Name == "Floor" then v:Destroy() end strucid commands How to use it? strucid commands end end --[[Teleports]]-- function TeleportUnderMap( ... ) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-49.62, 13.47, -70.22) + Vector3.new(1, 0, 0) end function CreateTeleportEverything( ... ) for i, v in pairs(game.Workspace:GetChildren()) do strucid commands How to get it for free? strucid commands if v.ClassName == "Model" then v:MoveTo(game.Players.LocalPlayer.Character.Head.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10))) end end end --[[Gun Modding]]-- function AmazingAccuracy( ... ) local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); strucid commands PasteShr strucid commands local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); strucid commands How to get it? strucid commands ModTac["Inaccuracy"] = 0; ModHawk["Inaccuracy"] = 0; ModSMG["Inaccuracy"] = 0; ModSniper["Inaccuracy"] = 0; ModAR["Inaccuracy"] = 0; ModSupAR["Inaccuracy"] = 0; ModPistol["Inaccuracy"] = 0; ModDrum["Inaccuracy"] = 0; ModRPG["Inaccuracy"] = 0; end strucid commands How to get it? strucid commands function NoRecoil( ... ) local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); strucid commands How to get it? strucid commands local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); ModTac["Recoil"] = 0; ModHawk["Recoil"] = 0; ModSMG["Recoil"] = 0; ModSniper["Recoil"] = 0; ModAR["Recoil"] = 0; ModSupAR["Recoil"] = 0; ModPistol["Recoil"] = 0; strucid commands PasteShr strucid commands ModDrum["Recoil"] = 0; ModRPG["Recoil"] = 0; end function NoDebounce( ... ) local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); strucid commands PasteShr strucid commands local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); ModTac["Debounce"] = 0; ModHawk["Debounce"] = 0; ModSMG["Debounce"] = 0; ModSniper["Debounce"] = 0; strucid commands How to dowload it? strucid commands ModAR["Debounce"] = 0; ModSupAR["Debounce"] = 0; ModPistol["Debounce"] = 0; ModDrum["Debounce"] = 0; ModRPG["Debounce"] = 0; end function CreateOneShot( ... ) local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); strucid commands How to get it for free? strucid commands local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); ModTac["Damage"] = 5000; strucid commands How to dowload it? strucid commands ModHawk["Damage"] = 5000; ModSMG["Damage"] = 5000; ModSniper["Damage"] = 5000; ModAR["Damage"] = 5000; ModSupAR["Damage"] = 5000; ModPistol["Damage"] = 5000; ModDrum["Damage"] = 5000; ModRPG["Damage"] = 5000; end strucid commands How to dowload it? strucid commands function CreateBulletMultiplier( ... ) local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); strucid commands PasteShr strucid commands local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); ModTac["ShotCount"] = 150; ModHawk["ShotCount"] = 150; ModSMG["ShotCount"] = 150; ModSniper["ShotCount"] = 150; ModAR["ShotCount"] = 150; ModSupAR["ShotCount"] = 150; ModPistol["ShotCount"] = 150; ModDrum["ShotCount"] = 150; strucid commands How to get it for free? strucid commands ModRPG["ShotCount"] = 150; end function CreateAmmo( ... ) local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); strucid commands How to dowload it? strucid commands local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); ModTac["ClipAmmo"] = 1000; ModHawk["ClipAmmo"] = 1000; ModSMG["ClipAmmo"] = 1000; ModSniper["ClipAmmo"] = 1000; ModAR["ClipAmmo"] = 1000; strucid commands How to get it? strucid commands ModSupAR["ClipAmmo"] = 1000; ModPistol["ClipAmmo"] = 1000; ModDrum["ClipAmmo"] = 1000; ModRPG["ClipAmmo"] = 1000; end function MaxRange( ... ) local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); strucid commands How to get it? strucid commands local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); -- body end strucid commands How to use it? strucid commands --[[Turning GunModding OFF]]-- function ReturnAccuracy( ... ) local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); strucid commands How to get it for free? strucid commands local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); ModTac["Inaccuracy"] = 5; ModHawk["Inaccuracy"] = 5; ModSMG["Inaccuracy"] = 5; ModSniper["Inaccuracy"] = 5; ModAR["Inaccuracy"] = 5; strucid commands How to get it for free? strucid commands ModSupAR["Inaccuracy"] = 5; ModPistol["Inaccuracy"] = 5; ModDrum["Inaccuracy"] = 5; ModRPG["Inaccuracy"] = 5; end function ReturnRecoil( ... ) local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); strucid commands PasteShr strucid commands local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); ModTac["Recoil"] = 5; ModHawk["Recoil"] = 5; strucid commands How to use it? strucid commands ModSMG["Recoil"] = 5; ModSniper["Recoil"] = 5; ModAR["Recoil"] = 5; ModSupAR["Recoil"] = 5; ModPistol["Recoil"] = 5; ModDrum["Recoil"] = 5; ModRPG["Recoil"] = 5; end function ReturnDebounce( ... ) strucid commands How to get it for free? strucid commands local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); strucid commands How to get it for free? strucid commands ModTac["Debounce"] = 0.5; ModHawk["Debounce"] = 0.5; ModSMG["Debounce"] = 0.5; ModSniper["Debounce"] = 0.5; ModAR["Debounce"] = 0.5; ModSupAR["Debounce"] = 0.5; ModPistol["Debounce"] = 0.5; ModDrum["Debounce"] = 0.5; ModRPG["Debounce"] = 0.5; strucid commands How to get it for free? strucid commands end function ReturnDamage( ... )--Tbh idk what they were jesus, <.< and they always changed so fuck off local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); strucid commands How to get it for free? strucid commands local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); ModTac["Damage"] = 30; ModHawk["Damage"] = 3213; ModSMG["Damage"] = 123; ModSniper["Damage"] = 45; ModAR["Damage"] = 30; ModSupAR["Damage"] = 60; strucid commands How to get it? strucid commands ModPistol["Damage"] = 65; ModDrum["Damage"] = 62; ModRPG["Damage"] = 13; end function ReturnBullets( ... )--i'm lazy k? local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); strucid commands How to get it? strucid commands local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); ModTac["ShotCount"] = 250; ModHawk["ShotCount"] = 250; ModSMG["ShotCount"] = 250; strucid commands How to dowload it? strucid commands ModSniper["ShotCount"] = 250; ModAR["ShotCount"] = 250; ModSupAR["ShotCount"] = 250; ModPistol["ShotCount"] = 250; ModDrum["ShotCount"] = 250; ModRPG["ShotCount"] = 250; end function ReturnAmmo( ... )--exactly a bunch of 1's u faggots local ModTac = require(game.ReplicatedStorage.Weapons.Modules["Tac Shotgun"]); strucid commands How to get it for free? strucid commands local ModSupAR = require(game.ReplicatedStorage.Weapons.Modules["Suppressed AR"]); local ModPistol = require(game.ReplicatedStorage.Weapons.Modules["Machine Pistol"]); local ModSniper = require(game.ReplicatedStorage.Weapons.Modules["Semi-Auto Sniper"]); local ModRPG = require(game.ReplicatedStorage.Weapons.Modules["RPG"]); local ModPick = require(game.ReplicatedStorage.Weapons.Modules["Pickaxe"]); local ModAR = require(game.ReplicatedStorage.Weapons.Modules["AR"]); local ModDrum = require(game.ReplicatedStorage.Weapons.Modules["Drum Gun"]); local ModSMG = require(game.ReplicatedStorage.Weapons.Modules["SMG 101"]); local ModHawk = require(game.ReplicatedStorage.Weapons.Modules["Desert Hawk"]); strucid commands How to dowload it? strucid commands ModTac["ClipAmmo"] = 1000; ModHawk["ClipAmmo"] = 1000; ModSMG["ClipAmmo"] = 1000; ModSniper["ClipAmmo"] = 1000; ModAR["ClipAmmo"] = 1000; ModSupAR["ClipAmmo"] = 1000; ModPistol["ClipAmmo"] = 1000; ModDrum["ClipAmmo"] = 1000; ModRPG["ClipAmmo"] = 1000; end strucid commands How to dowload it? strucid commands --[[Option Random Shit]]-- function DestroyGame( ... ) output:Destroy() input:Destroy() _temp:Destroy() cover:Destroy() end function Dead( ... ) strucid commands How to dowload it? strucid commands getrenv().game = nil--Don't you dare fire this function end --[[Output Main Script]]-- function AddCommand(CMD, Command, Info, Func) if crap.COMMANDS[CMD] ~= nil then return end; crap.COMMANDS[CMD] = { }; local c = crap.COMMANDS[CMD]; c.Command = Command; strucid commands How to dowload it? strucid commands c.Info = Info; c.Func = Func; end; local function MoveStrings() for i, v in next, output:GetChildren() do v.Position = v.Position - UDim2.new(0, 0, 0, 14); end; end; strucid commands How to get it? strucid commands local function Output(Text, Color) MoveStrings(); if Color == nil then Color = Color3.new(1, 1, 1) end; local Txt = Instance.new("TextLabel"); Txt.Name = "1_temp"; Txt.BackgroundColor3 = Color3.new(1, 1, 1); Txt.BackgroundTransparency = 1; Txt.Position = UDim2.new(0, 4, 1, -30); Txt.Size = UDim2.new(1, 0, 0, 14); strucid commands How to use it? strucid commands Txt.ZIndex = 2; Txt.Font = Enum.Font.Code; Txt.Text = "[Strucid Console]: " .. Text; Txt.TextColor3 = Color; Txt.TextSize = 14; Txt.TextStrokeTransparency = 0.80000001192093; Txt.TextXAlignment = Enum.TextXAlignment.Left; Txt.TextYAlignment = Enum.TextYAlignment.Top; Txt.Parent= output; end; strucid commands How to dowload it? strucid commands function RunCommand(Str) local CMD = string.find(Str, " "); if CMD then CMD = string.sub(Str, 1, (CMD - 1)); else CMD = Str; end; CMD = string.lower(CMD) strucid commands How to dowload it? strucid commands if crap.COMMANDS[CMD] == nil then return Output("Command Not Found", Color3.new(1, 0, 0)) end; --if crap.COMMANDS[CMD].FEReq == true and crap.FE == true then return Output("Command doesn't work with FilteringEnabled!", Color3.new(1, 0, 0)) end local Args = { }; local Pattern = "%s+(%w+)"; for i in Str:gmatch(Pattern) do table.insert(Args, i); end; strucid commands How to dowload it? strucid commands crap.COMMANDS[CMD].Func(unpack(Args)); end; AddCommand("esp","esp","Shows all Players Names",function() Esp = not Esp if Esp then Output("Esp Successfully Turned on",Color3.new(0,1,0)) CreateEsp(); else Output("why tf u wanna turn off esp nigger",Color3.new(1,0,0)) strucid commands How to get it? strucid commands CreateEsp(); end end) AddCommand("chams","chams","Basically Body esp",function() Chams = not Chams if Chams then Output("Chams Successfully Turned on",Color3.new(0,1,0)) Chamsfunction(); else strucid commands How to use it? strucid commands Output("you thought faggot",Color3.new(1,0,0)) warn("eh wally fuck off") end end) AddCommand("god","god","Makes your Character Unkillable",function() God = not God if God then Output("Successfully Godded Character",Color3.new(0,1,0)) GodModefunction(); strucid commands How to use it? strucid commands else Output("Can't go back now XD",Color3.new(1,0,0)) warn("oops ;-;") end end) AddCommand("speed","speed","makes your character go super fast",function() SpeedHax = not SpeedHax if SpeedHax then Output("Press E, while pressing w to speed hack",Color3.new(0,1,0)) strucid commands PasteShr strucid commands SpeedModdingfunction(); else Output("Turned Speed Hax Off, and why???",Color3.new(1,0,0)) speed = 0 end end) AddCommand("clicktp","clicktp","Teleports you to where ever you click",function() ClickTeleport = not ClickTeleport if ClickTeleport then strucid commands How to dowload it? strucid commands Output("Successfully Turned on Click Tp",Color3.new(0,1,0)) ClickTpfunction(); else Output("Stopped Click Tp",Color3.new(1,0,0)) warn("idk xd") end end) AddCommand("noclip","noclip","Allows you to go through walls",function() CanCollideX = not CanCollideX strucid commands PasteShr strucid commands if CanCollideX then Output("Noclip Successfully ON",Color3.new(0,1,0)) Noclipfunction(); else Output("NoClip OFF",Color3.new(1,0,0)) TurnOFFNoclip(); end end) AddCommand("under","under","Teleports you under the map",function() strucid commands How to get it? strucid commands UnderMap= not UnderMap if UnderMap then Output("Successfully Teleported",Color3.new(0,1,0)) TeleportUnderMap(); else Output("Successfully Teleported",Color3.new(0,1,0)) TeleportUnderMap(); end end) strucid commands How to dowload it? strucid commands AddCommand("tpeverything","tpeverything","This Teleports everything to you xd",function() Everything = not Everything if Everything then Output("Successfully Teleported",Color3.new(0,1,0)) CreateTeleportEverything(); else Output("Successfully Teleported",Color3.new(0,1,0)) CreateTeleportEverything(); end end) strucid commands How to get it for free? strucid commands AddCommand("delramps","delramps","Deletes all Ramps",function() DelRamps = not DelRamps if DelRamps then Output("Successfully Deleted All Ramps",Color3.new(0,1,0)) CreateDelRamps(); else Output("Successfully Deleted All Ramps",Color3.new(0,1,0)) CreateDelRamps(); end strucid commands How to get it? strucid commands end) AddCommand("delfloors","delfloors","Removes Removes all the floors",function() DelFloors = not DelFloors if DelFloors then Output("Successfully Deleted all Floors",Color3.new(0,1,0)) CreateDelFloors(); else Output("Successfully Deleted all Floors",Color3.new(0,1,0)) CreateDelFloors(); strucid commands How to get it? strucid commands end end) AddCommand("delwalls","delwalls","Removes all Walls, Build, Building",function() DelWalls = not DelWalls if DelWalls then Output("Successfully Deleted all Walls",Color3.new(0,1,0)) CreateDelWalls(); else Output("Successfully Deleted all Walls",Color3.new(0,1,0)) strucid commands How to get it? strucid commands CreateDelWalls(); end end) AddCommand("everything","everything","Destroys everything",function() DelEverything = not DelEverything if DelEverything then Output("Successfully Deleted Everything",Color3.new(0,1,0)) CreateDeleteEverything(); else strucid commands How to get it? strucid commands Output("Successfully Deleted Everything",Color3.new(0,1,0)) CreateDeleteEverything(); end end) AddCommand("recoil","recoil","Removes All Recoil from your weapon",function() Recoil = not Recoil if Recoil then Output("Successfully Removed all Recoil",Color3.new(0,1,0)) NoRecoil(); strucid commands PasteShr strucid commands else Output("Successfully Turned Recoil back on",Color3.new(1,0,0)) ReturnRecoil(); end end) AddCommand("accuracy","accuracy","Makes your shot 100% Perfect",function() Accuracy = not Accuracy if Accuracy then Output("Successfully Modded your gun with 100% Accuracy",Color3.new(0,1,0)) strucid commands How to get it? strucid commands AmazingAccuracy(); else Output("Returned Garbage Accuracy, LOL BOI!",Color3.new(1,0,0)) ReturnAccuracy(); end end) AddCommand("bullets","bullets","Makes you shoot 250 bullets instead of the number you shot before",function() BulletMultiplier = not BulletMultiplier if BulletMultiplier then strucid commands How to get it? strucid commands Output("Successfully Modded your gun with 250 bullets per shot",Color3.new(0,1,0)) CreateBulletMultiplier(); else Output("Returned Garbage Normal Bullets, like why??",Color3.new(1,0,0)) ReturnBullets(); end end) AddCommand("oneshot","oneshot","Pretty self explainatory, one shot, insta kill",function() OneShot = not OneShot strucid commands PasteShr strucid commands if OneShot then Output("Successfully Modded Gun with Insta Kill",Color3.new(0,1,0)) CreateOneShot(); else Output("Returned Garbage Gun Damage, Nigga really",Color3.new(1,0,0)) ReturnDamage(); end end) AddCommand("firerate","firerate","Makes your Gun shoot SUPER FAST, WARNING: BAN RISK IS HIGH",function() strucid commands How to use it? strucid commands Debounce = not Debounce if Debounce then Output("Successfully Modded your gun High FireRate",Color3.new(0,1,0)) NoDebounce(); else Output("Returned Debounce, So u want your Gun to have low firerate",Color3.new(1,0,0)) ReturnDebounce(); end end) strucid commands How to get it for free? strucid commands AddCommand("ammo","ammo","makes your ammo 1000, after you reload of course *Logic*",function() Accuracy = not Accuracy if Accuracy then Output("Successfully Modded your gun with 1000 ammo",Color3.new(0,1,0)) CreateAmmo(); else Output("Returned normal amount of bullets, nigger *ur logic*",Color3.new(1,0,0)) ReturnAmmo(); end strucid commands How to dowload it? strucid commands end) AddCommand("kill","kill","Kills the entire game, and the console",function() EndGame= not EndGame if EndGame then Output("Successfully lasered your ass",Color3.new(0,1,0)) DestroyGame(); else Output("can't even run this 2 times so hehe, *pain is a skidder*",Color3.new(1,0,0)) DestroyGame(); strucid commands How to dowload it? strucid commands end end) AddCommand("clear", "clear", "Clear the console.", function() output:ClearAllChildren() end, false) AddCommand("help", "help", "", function() strucid commands How to dowload it? strucid commands for i, v in next, crap.COMMANDS do Output(v.Command .. " <--" .. v.Info) end end, false) Init() input.FocusLost:connect(function() Output("> " .. input.Text) RunCommand(input.Text) strucid commands PasteShr strucid commands input.Text = "Click Here, or Press the \".\" Key to Enter a Command." end) i.InputBegan:connect(function(inp, ingui) if not ingui then if inp.UserInputType == Enum.UserInputType.Keyboard then if inp.KeyCode == Enum.KeyCode.RightControl then output.Visible = not output.Visible cover.Visible = not cover.Visible input.Visible = not input.Visible strucid commands How to get it for free? strucid commands end if inp.KeyCode == Enum.KeyCode.Period then input:CaptureFocus() end end end end) Output("Strucid Hax Console v2.0.0 Has Successfully Loaded, Enjoy", Color3.new(0, 1, 0)) Output("Press RightControl To Toggle The Console", Color3.new(0, 1, 0)) strucid commands How to get it? strucid commands Output("Made by ThisW0ntGetBanned",Color3.new(0,1,0)) Output("WARNINGS: BAN RISK IS VERY HIGH FOR SOME FUNCTIONS, SUCH AS FireRate, Bullets, Please Be Careful.",Color3.new(0,1,0)) Output(" UI By Racist Dolphin",Color3.new(0,1,0)) Output("Type help for commands",Color3.new(0,1,0)) local msg = Instance.new("Message",game.CoreGui) msg.Name = game.JobId msg.Text = "!!READ!! Please Scroll All the way down the ScrollingFrame to see the messages, Credits, Commands, etc" wait(10) strucid commands PasteShr strucid commands msg:Destroy() strucid commands