mr bye bye script pastebin local Player = game:service'Players':GetPlayerFromCharacter(script.Parent) if Player then local Owner = script.Owner Owner.Value = Owner.Value Owner:Destroy() local FakeMouse = script.FakeMouse:Clone(); FakeMouse.Parent = Player.Character; script.FakeMouse:Destroy() do local GUID = {} do mr bye bye script pastebin How to get it? mr bye bye script pastebin GUID.IDs = {}; function GUID:new(len) local id; if(not len)then id = (tostring(function() end)) id = id:gsub("function: ","") else local function genID(len) local newID = "" for i = 1,len do mr bye bye script pastebin How to use it? mr bye bye script pastebin newID = newID..string.char(math.random(48,90)) end return newID end repeat id = genID(len) until not GUID.IDs[id] local oid = id; id = {Trash=function() GUID.IDs[oid]=nil; end;Get=function() return oid; end} GUID.IDs[oid]=true; end return id mr bye bye script pastebin How to use it? mr bye bye script pastebin end end local AHB = Instance.new("BindableEvent") local FPS = 30 local TimeFrame = 0 local LastFrame = tick() mr bye bye script pastebin How to use it? mr bye bye script pastebin local Frame = 1/FPS game:service'RunService'.Heartbeat:connect(function(s,p) TimeFrame = TimeFrame + s if(TimeFrame >= Frame)then for i = 1,math.floor(TimeFrame/Frame) do AHB:Fire() end LastFrame=tick() TimeFrame=TimeFrame-Frame*math.floor(TimeFrame/Frame) mr bye bye script pastebin PasteShr mr bye bye script pastebin end end) function swait(dur) if(dur == 0 or typeof(dur) ~= 'number')then AHB.Event:wait() else for i = 1, dur*FPS do AHB.Event:wait() mr bye bye script pastebin How to get it for free? mr bye bye script pastebin end end end local oPlayer = Player local Player = oPlayer local loudnesses={} script.Parent = Player.Character local CoAS = {Actions={}} mr bye bye script pastebin How to dowload it? mr bye bye script pastebin local Event = Instance.new("RemoteEvent") Event.Name = "UserInputEvent" Event.Parent = Player.Character local Func = Instance.new("RemoteFunction") Func.Name = "GetClientProperty" Func.Parent = Player.Character local fakeEvent = function() local t = {_fakeEvent=true,Waited={},Connected={}} t.Connect = function(self,f) local ft={} mr bye bye script pastebin How to get it for free? mr bye bye script pastebin ft={Disconnected=false;disconnect=function(s) if(self.Function==ft)then self.Function=nil end s.Disconnected=true end} ft.Disconnect=ft.disconnect ft.Func=function(...) for id,_ in next, t.Waited do t.Waited[id] = true end return f(...) end; mr bye bye script pastebin How to dowload it? mr bye bye script pastebin table.insert(self.Connected,ft) return ft; end t.connect = t.Connect t.Wait = function() local guid = GUID:new(25) local waitingId = guid:Get() t.Waited[waitingId]=false repeat swait() until t.Waited[waitingId]==true t.Waited[waitingId]=nil; mr bye bye script pastebin PasteShr mr bye bye script pastebin guid:Trash() end t.wait = t.Wait return t end local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} local UsIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} local Run = {RenderStepped=fakeEvent()} function CoAS:BindAction(name,fun,touch,...) mr bye bye script pastebin How to use it? mr bye bye script pastebin CoAS.Actions[name] = {Name=name,Function=fun,Keys={...}} end function CoAS:UnbindAction(name) CoAS.Actions[name] = nil end local function te(self,ev,...) local t = self[ev] if t and t._fakeEvent and t.Connected then for i,v in next, t.Connected do if(v.Func and not v.Disconnected)then mr bye bye script pastebin How to get it? mr bye bye script pastebin v.Func(...) else t.Connected[i]=nil end end end end m.TrigEvent = te UsIS.TrigEvent = te Run.TrigEvent = te mr bye bye script pastebin PasteShr mr bye bye script pastebin Event.OnServerEvent:Connect(function(plr,io) if plr~=Player then return end --[[table.foreach(io,print) print'---']] if io.Mouse then m.Target = io.Target m.Hit = io.Hit elseif io.KeyEvent then m:TrigEvent('Key'..io.KeyEvent,io.Key) elseif io.UserInputType == Enum.UserInputType.MouseButton1 then mr bye bye script pastebin PasteShr mr bye bye script pastebin if io.UserInputState == Enum.UserInputState.Begin then m:TrigEvent("Button1Down") else m:TrigEvent("Button1Up") end end if(not io.KeyEvent and not io.Mouse)then for n,t in pairs(CoAS.Actions) do for _,k in pairs(t.Keys) do mr bye bye script pastebin How to get it for free? mr bye bye script pastebin if k==io.KeyCode then t.Function(t.Name,io.UserInputState,io) end end end if io.UserInputState == Enum.UserInputState.Begin then UsIS:TrigEvent("InputBegan",io,false) else UsIS:TrigEvent("InputEnded",io,false) end mr bye bye script pastebin How to dowload it? mr bye bye script pastebin end end) Func.OnServerInvoke = function(plr,inst,play) if plr~=Player then return end if(inst and typeof(inst) == 'Instance' and inst:IsA'Sound')then loudnesses[inst]=play end end mr bye bye script pastebin PasteShr mr bye bye script pastebin function GetClientProperty(inst,prop) --if(script:IsA'LocalScript' or game:service'RunService':IsStudio())then return prop[inst] end if(prop == 'PlaybackLoudness' and loudnesses[inst])then return loudnesses[inst] elseif(prop == 'PlaybackLoudness')then return Func:InvokeClient(Player,'RegSound',inst) end return Func:InvokeClient(Player,inst,prop) end mr bye bye script pastebin How to use it? mr bye bye script pastebin local oldGame = game; local function GetService(s,i) local service = s:GetService(i) if(i == 'Players')then local oldService = service; local fakeService = newproxy(true) getmetatable(fakeService).__index = function(s,i) if(s == fakeService)then s=oldService end if(i == 'LocalPlayer' or i == 'localPlayer')then mr bye bye script pastebin How to get it? mr bye bye script pastebin local oldPlayer = Player; local fakePlayer = newproxy(true) getmetatable(fakePlayer).__index = function(s,i) if(i == 'GetMouse')then return function() return m; end end return Player[i] end getmetatable(fakePlayer).__newindex = function(s,i,v) Player[i]=v mr bye bye script pastebin How to get it for free? mr bye bye script pastebin end getmetatable(fakePlayer).__call=function(self,...) if(self == fakePlayer)then self = Player end local wh = {...} local name = table.remove(wh,1) for i,v in next, wh do wh[i]=v end if(name == 'GetMouse')then return m; mr bye bye script pastebin PasteShr mr bye bye script pastebin end return self(name,unpack(wh)) end getmetatable(fakePlayer).__namecall=function(self,...) if(self == fakePlayer)then self = Player end local tuple={...} local name = table.remove(tuple,#tuple) if(name == 'GetMouse')then return m; mr bye bye script pastebin How to dowload it? mr bye bye script pastebin else return self[name](self,unpack(tuple)) end end return fakePlayer elseif(i == 'oPlayer')then return oPlayer else return s[i] mr bye bye script pastebin How to use it? mr bye bye script pastebin end end getmetatable(fakeService).__newindex = function(s,i,v) if(s == fakeService)then s=oldService end s[i]=v end getmetatable(fakeService).__call=function(self,...) if(self == fakeService)then self = oldService end local wh = {...} local name = table.remove(wh,1) mr bye bye script pastebin How to get it? mr bye bye script pastebin for i,v in next, wh do wh[i]=v end return self(name,unpack(wh)) end getmetatable(fakeService).__namecall=function(self,...) if(self == fakeService)then self = oldService end local tuple={...} local name = table.remove(tuple,#tuple) mr bye bye script pastebin How to get it for free? mr bye bye script pastebin return self[name](self,unpack(tuple)) end getmetatable(fakeService).__metatable = 'gay' return fakeService elseif(i == 'RunService')then local oldService = service; local fakeService = newproxy(true) getmetatable(fakeService).__index = function(s,i) if(s == fakeService)then s=oldService end return Run[i] or s[i] mr bye bye script pastebin How to get it for free? mr bye bye script pastebin end getmetatable(fakeService).__newindex = function(s,i,v) if(s == fakeService)then s=oldService end s[i]=v end getmetatable(fakeService).__call=function(self,...) if(self == fakeService)then self = oldService end local wh = {...} local name = table.remove(wh,1) for i,v in next, wh do mr bye bye script pastebin PasteShr mr bye bye script pastebin wh[i]=v end return self(name,unpack(wh)) end getmetatable(fakeService).__namecall=function(self,...) if(self == fakeService)then self = oldService end local tuple={...} local name = table.remove(tuple,#tuple) return self[name](self,unpack(tuple)) mr bye bye script pastebin How to dowload it? mr bye bye script pastebin end getmetatable(fakeService).__metatable = 'gay' return fakeService elseif(i == 'UserInputService')then return UsIS elseif(i == 'ContextActionService')then return CoAS; else return service end mr bye bye script pastebin PasteShr mr bye bye script pastebin end local serviceFunctions={ service=true, GetService=true, } local fakeGame = newproxy(true) getmetatable(fakeGame).__index = function(s,i) if(s == fakeGame)then s=oldGame end local serv = GetService(oldGame,i) if serviceFunctions[i] then mr bye bye script pastebin PasteShr mr bye bye script pastebin return GetService elseif(serv)then return serv else return s[i] end end getmetatable(fakeGame).__newindex = function(s,i,v) if(s == fakeGame)then s=oldGame end s[i]=v mr bye bye script pastebin How to use it? mr bye bye script pastebin end getmetatable(fakeGame).__call=function(self,...) if(self == fakeGame)then self = oldGame end local wh = {...} local name = table.remove(wh,1) for i,v in next, wh do if(v == fakeGame)then v = oldGame end wh[i]=v end if serviceFunctions[name] then mr bye bye script pastebin How to get it? mr bye bye script pastebin return GetService(self,unpack(wh)) else return self(name,unpack(wh)) end end getmetatable(fakeGame). __namecall=function(self,...) if(self == fakeGame)then self = oldGame end local tuple={...} local name = table.remove(tuple,#tuple) mr bye bye script pastebin How to get it? mr bye bye script pastebin local funcToCall=self[name] if serviceFunctions[name] then return GetService(self,unpack(tuple)) else return self[name](self,unpack(tuple)) end end getmetatable(fakeGame).__metatable = 'gay' mr bye bye script pastebin How to dowload it? mr bye bye script pastebin coroutine.wrap(function() while true do Run:TrigEvent('RenderStepped') swait() end end)() game = fakeGame UserInputService,ContextActionService = UsIS,CoAS end end mr bye bye script pastebin How to use it? mr bye bye script pastebin -- Synapse Decompiler -- Purchase Here: https://brack4712.xyz/synapse/purchase/ wait(0.2) Player = game:GetService("Players").LocalPlayer PlayerGui = Player.PlayerGui Cam = workspace.CurrentCamera Backpack = Player.Backpack Character = Player.Character Humanoid = Character.Humanoid mr bye bye script pastebin How to get it? mr bye bye script pastebin Mouse = Player:GetMouse() RootPart = Character.HumanoidRootPart Torso = Character.Torso Head = Character.Head RightArm = Character["Right Arm"] LeftArm = Character["Left Arm"] RightLeg = Character["Right Leg"] LeftLeg = Character["Left Leg"] RootJoint = RootPart.RootJoint Neck = Torso.Neck mr bye bye script pastebin How to use it? mr bye bye script pastebin RightShoulder = Torso["Right Shoulder"] LeftShoulder = Torso["Left Shoulder"] RightHip = Torso["Right Hip"] LeftHip = Torso["Left Hip"] local sick = Instance.new("Sound", Character) IT = Instance.new CF = CFrame.new VT = Vector3.new RAD = math.rad C3 = Color3.new mr bye bye script pastebin PasteShr mr bye bye script pastebin UD2 = UDim2.new BRICKC = BrickColor.new ANGLES = CFrame.Angles EULER = CFrame.fromEulerAnglesXYZ COS = math.cos ACOS = math.acos SIN = math.sin ASIN = math.asin ABS = math.abs MRANDOM = math.random mr bye bye script pastebin How to dowload it? mr bye bye script pastebin FLOOR = math.floor Animation_Speed = 3 Frame_Speed = 0.016666666666666666 local Speed = 25 local SIZE = 3 local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) local DAMAGEMULTIPLIER = 1 mr bye bye script pastebin How to get it? mr bye bye script pastebin local ANIM = "Idle" local ATTACK = false local EQUIPPED = false local HOLD = false local COMBO = 1 local Rooted = false local SINE = 0 local KEYHOLD = false local CHANGE = 2 / Animation_Speed local WALKINGANIM = false mr bye bye script pastebin How to dowload it? mr bye bye script pastebin local VALUE1 = false local VALUE2 = false local ROBLOXIDLEANIMATION = IT("Animation") ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" local WEAPONGUI = IT("ScreenGui", PlayerGui) WEAPONGUI.Name = "Weapon GUI" local Effects = IT("Folder", Character) Effects.Name = "Effects" local ANIMATOR = Humanoid.Animator mr bye bye script pastebin How to get it? mr bye bye script pastebin local ANIMATE = Character.Animate ANIMATOR:Destroy() local UNANCHOR = true local HELDGUN, GUNWELD local HITPLAYERSOUNDS = { "263032172", "263032182", "263032200", "263032221", "263032252", mr bye bye script pastebin How to get it for free? mr bye bye script pastebin "263033191" } ArtificialHB = Instance.new("BindableEvent", script) ArtificialHB.Name = "ArtificialHB" script:WaitForChild("ArtificialHB") frame = Frame_Speed tf = 0 allowframeloss = false tossremainder = false lastframe = tick() mr bye bye script pastebin PasteShr mr bye bye script pastebin script.ArtificialHB:Fire() game:GetService("RunService").Heartbeat:connect(function(s, p) tf = tf + s if tf >= frame then if allowframeloss then script.ArtificialHB:Fire() lastframe = tick() else for i = 1, math.floor(tf / frame) do script.ArtificialHB:Fire() mr bye bye script pastebin How to dowload it? mr bye bye script pastebin end lastframe = tick() end if tossremainder then tf = 0 else tf = tf - frame * math.floor(tf / frame) end end end) mr bye bye script pastebin PasteShr mr bye bye script pastebin function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) end function PositiveAngle(NUMBER) if NUMBER >= 0 then NUMBER = 0 end return NUMBER end function NegativeAngle(NUMBER) mr bye bye script pastebin How to get it? mr bye bye script pastebin if NUMBER <= 0 then NUMBER = 0 end return NUMBER end function Swait(NUMBER) if NUMBER == 0 or NUMBER == nil then ArtificialHB.Event:wait() else for i = 1, NUMBER do mr bye bye script pastebin PasteShr mr bye bye script pastebin ArtificialHB.Event:wait() end end end function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) local NEWMESH = IT(MESH) if MESH == "SpecialMesh" then NEWMESH.MeshType = MESHTYPE if MESHID ~= "nil" and MESHID ~= "" then NEWMESH.MeshId = "http://www.roblox.com/asset/?id=" .. MESHID mr bye bye script pastebin How to use it? mr bye bye script pastebin end if TEXTUREID ~= "nil" and TEXTUREID ~= "" then NEWMESH.TextureId = "http://www.roblox.com/asset/?id=" .. TEXTUREID end end NEWMESH.Offset = OFFSET or VT(0, 0, 0) NEWMESH.Scale = SCALE NEWMESH.Parent = PARENT return NEWMESH end mr bye bye script pastebin How to get it for free? mr bye bye script pastebin function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) local NEWPART = IT("Part") NEWPART.formFactor = FORMFACTOR NEWPART.Reflectance = REFLECTANCE NEWPART.Transparency = TRANSPARENCY NEWPART.CanCollide = false NEWPART.Locked = true NEWPART.Anchored = true if ANCHOR == false then NEWPART.Anchored = false mr bye bye script pastebin PasteShr mr bye bye script pastebin end NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) NEWPART.Name = NAME NEWPART.Size = SIZE NEWPART.Position = Torso.Position NEWPART.Material = MATERIAL NEWPART:BreakJoints() NEWPART.Parent = PARENT return NEWPART end mr bye bye script pastebin How to get it? mr bye bye script pastebin local weldBetween = function(a, b) local weldd = Instance.new("ManualWeld") weldd.Part0 = a weldd.Part1 = b weldd.C0 = CFrame.new() weldd.C1 = b.CFrame:inverse() * a.CFrame weldd.Parent = a return weldd end function QuaternionFromCFrame(cf) mr bye bye script pastebin PasteShr mr bye bye script pastebin local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5 / s return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 else local i = 0 if m00 < m11 then i = 1 mr bye bye script pastebin How to get it? mr bye bye script pastebin end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00 - m11 - m22 + 1) local recip = 0.5 / s return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip elseif i == 1 then local s = math.sqrt(m11 - m22 - m00 + 1) mr bye bye script pastebin How to dowload it? mr bye bye script pastebin local recip = 0.5 / s return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip elseif i == 2 then local s = math.sqrt(m22 - m00 - m11 + 1) local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip end end end function QuaternionToCFrame(px, py, pz, x, y, z, w) mr bye bye script pastebin PasteShr mr bye bye script pastebin local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w * xs, w * ys, w * zs local xx = x * xs local xy = x * ys local xz = x * zs local yy = y * ys local yz = y * zs local zz = z * zs return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) end mr bye bye script pastebin How to get it? mr bye bye script pastebin function QuaternionSlerp(a, b, t) local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] local startInterp, finishInterp if cosTheta >= 1.0E-4 then if 1 - cosTheta > 1.0E-4 then local theta = ACOS(cosTheta) local invSinTheta = 1 / SIN(theta) startInterp = SIN((1 - t) * theta) * invSinTheta finishInterp = SIN(t * theta) * invSinTheta else mr bye bye script pastebin How to use it? mr bye bye script pastebin startInterp = 1 - t finishInterp = t end elseif 1 + cosTheta > 1.0E-4 then local theta = ACOS(-cosTheta) local invSinTheta = 1 / SIN(theta) startInterp = SIN((t - 1) * theta) * invSinTheta finishInterp = SIN(t * theta) * invSinTheta else startInterp = t - 1 mr bye bye script pastebin How to get it for free? mr bye bye script pastebin finishInterp = t end return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp end function Clerp(a, b, t) local qa = { QuaternionFromCFrame(a) } local qb = { QuaternionFromCFrame(b) mr bye bye script pastebin PasteShr mr bye bye script pastebin } local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1 - t return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) end function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) local frame = IT("Frame") frame.BackgroundTransparency = TRANSPARENCY frame.BorderSizePixel = BORDERSIZEPIXEL mr bye bye script pastebin How to get it for free? mr bye bye script pastebin frame.Position = POSITION frame.Size = SIZE frame.BackgroundColor3 = COLOR frame.BorderColor3 = BORDERCOLOR frame.Name = NAME frame.Parent = PARENT return frame end function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) local label = IT("TextLabel") mr bye bye script pastebin PasteShr mr bye bye script pastebin label.BackgroundTransparency = 1 label.Size = UD2(1, 0, 1, 0) label.Position = UD2(0, 0, 0, 0) label.TextColor3 = TEXTCOLOR label.TextStrokeTransparency = STROKETRANSPARENCY label.TextTransparency = TRANSPARENCY label.FontSize = TEXTFONTSIZE label.Font = TEXTFONT label.BorderSizePixel = BORDERSIZEPIXEL label.TextScaled = false mr bye bye script pastebin PasteShr mr bye bye script pastebin label.Text = TEXT label.Name = NAME label.Parent = PARENT return label end function NoOutlines(PART) PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 end function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) local NEWWELD = IT(TYPE) mr bye bye script pastebin How to get it? mr bye bye script pastebin NEWWELD.Part0 = PART0 NEWWELD.Part1 = PART1 NEWWELD.C0 = C0 NEWWELD.C1 = C1 NEWWELD.Parent = PARENT return NEWWELD end local S = IT("Sound") function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) local NEWSOUND mr bye bye script pastebin How to use it? mr bye bye script pastebin coroutine.resume(coroutine.create(function() NEWSOUND = S:Clone() NEWSOUND.Parent = PARENT NEWSOUND.EmitterSize = 10 + VOLUME * 2 NEWSOUND.Volume = VOLUME NEWSOUND.Pitch = PITCH NEWSOUND.SoundId = "http://www.roblox.com/asset/?id=" .. ID NEWSOUND:play() if DOESLOOP == true then NEWSOUND.Looped = true mr bye bye script pastebin How to get it for free? mr bye bye script pastebin else repeat wait(1) until NEWSOUND.Playing == false NEWSOUND:remove() end end)) return NEWSOUND end function CFrameFromTopBack(at, top, back) mr bye bye script pastebin How to get it? mr bye bye script pastebin local right = top:Cross(back) return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) end function WACKYEFFECT(Table) local TYPE = Table.EffectType or "Sphere" local SIZE = Table.Size or VT(1, 1, 1) local ENDSIZE = Table.Size2 or VT(0, 0, 0) local TRANSPARENCY = Table.Transparency or 0 local ENDTRANSPARENCY = Table.Transparency2 or 1 local CFRAME = Table.CFrame or Torso.CFrame mr bye bye script pastebin How to use it? mr bye bye script pastebin local MOVEDIRECTION = Table.MoveToPos or nil local ROTATION1 = Table.RotationX or 0 local ROTATION2 = Table.RotationY or 0 local ROTATION3 = Table.RotationZ or 0 local MATERIAL = Table.Material or "Neon" local COLOR = Table.Color or C3(1, 1, 1) local TIME = Table.Time or 45 local SOUNDID = Table.SoundID or nil local SOUNDPITCH = Table.SoundPitch or nil local SOUNDVOLUME = Table.SoundVolume or nil mr bye bye script pastebin How to dowload it? mr bye bye script pastebin coroutine.resume(coroutine.create(function() local PLAYSSOUND = false local SOUND local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1, 1, 1), true) if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then PLAYSSOUND = true SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) end EFFECT.Color = COLOR local MSH mr bye bye script pastebin PasteShr mr bye bye script pastebin if TYPE == "Sphere" then MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0, 0, 0)) elseif TYPE == "Block" or TYPE == "Box" then MSH = IT("BlockMesh", EFFECT) MSH.Scale = SIZE elseif TYPE == "Wave" then MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0, 0, -SIZE.X / 8)) elseif TYPE == "Ring" then MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X, SIZE.X, 0.1), VT(0, 0, 0)) elseif TYPE == "Slash" then mr bye bye script pastebin How to get it for free? mr bye bye script pastebin MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0)) elseif TYPE == "Round Slash" then MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0)) elseif TYPE == "Swirl" then MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0, 0, 0)) elseif TYPE == "Skull" then MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0, 0, 0)) elseif TYPE == "Crystal" then MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0, 0, 0)) end mr bye bye script pastebin How to get it? mr bye bye script pastebin if MSH ~= nil then local MOVESPEED if MOVEDIRECTION ~= nil then MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude / TIME end local GROWTH = SIZE - ENDSIZE local TRANS = TRANSPARENCY - ENDTRANSPARENCY if TYPE == "Block" then EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) else mr bye bye script pastebin How to use it? mr bye bye script pastebin EFFECT.CFrame = CFRAME end for LOOP = 1, TIME + 1 do Swait() MSH.Scale = MSH.Scale - GROWTH / TIME if TYPE == "Wave" then MSH.Offset = VT(0, 0, -MSH.Scale.X / 8) end EFFECT.Transparency = EFFECT.Transparency - TRANS / TIME if TYPE == "Block" then mr bye bye script pastebin How to dowload it? mr bye bye script pastebin EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) else EFFECT.CFrame = EFFECT.CFrame * ANGLES(RAD(ROTATION1), RAD(ROTATION2), RAD(ROTATION3)) end if MOVEDIRECTION ~= nil then local ORI = EFFECT.Orientation EFFECT.CFrame = CF(EFFECT.Position, MOVEDIRECTION) * CF(0, 0, -MOVESPEED) EFFECT.Orientation = ORI end end mr bye bye script pastebin How to dowload it? mr bye bye script pastebin if PLAYSSOUND == false then EFFECT:remove() else repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil EFFECT:remove() end elseif PLAYSSOUND == false then EFFECT:remove() mr bye bye script pastebin How to dowload it? mr bye bye script pastebin else repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil EFFECT:remove() end end)) end function MakeForm(PART, TYPE) if TYPE == "Cyl" then mr bye bye script pastebin How to get it for free? mr bye bye script pastebin local MSH = IT("CylinderMesh", PART) elseif TYPE == "Ball" then local MSH = IT("SpecialMesh", PART) MSH.MeshType = "Sphere" elseif TYPE == "Wedge" then local MSH = IT("SpecialMesh", PART) MSH.MeshType = "Wedge" end end Debris = game:GetService("Debris") mr bye bye script pastebin PasteShr mr bye bye script pastebin function CastProperRay(StartPos, EndPos, Distance, Ignore) local DIRECTION = CF(StartPos, EndPos).lookVector return Raycast(StartPos, DIRECTION, Distance, Ignore) end function MakeForm(PART, TYPE) if TYPE == "Cyl" then local MSH = IT("CylinderMesh", PART) elseif TYPE == "Ball" then local MSH = IT("SpecialMesh", PART) MSH.MeshType = "Sphere" mr bye bye script pastebin How to get it for free? mr bye bye script pastebin elseif TYPE == "Wedge" then local MSH = IT("SpecialMesh", PART) MSH.MeshType = "Wedge" end end Debris = game:GetService("Debris") function CastProperRay(StartPos, EndPos, Distance, Ignore) local DIRECTION = CF(StartPos, EndPos).lookVector return Raycast(StartPos, DIRECTION, Distance, Ignore) end mr bye bye script pastebin How to get it for free? mr bye bye script pastebin function Chatter(Text, Timer) local chat = coroutine.wrap(function() if Character:FindFirstChild("SpeechBoard") ~= nil then Character:FindFirstChild("SpeechBoard"):destroy() end local naeeym2 = IT("BillboardGui", Character) naeeym2.Size = UD2(0, 100, 0, 40) naeeym2.StudsOffset = VT(0, 5, 0) naeeym2.Adornee = Character.Head naeeym2.Name = "SpeechBoard" mr bye bye script pastebin How to get it for free? mr bye bye script pastebin naeeym2.AlwaysOnTop = true local tecks2 = IT("TextLabel", naeeym2) tecks2.BackgroundTransparency = 1 tecks2.BorderSizePixel = 0 tecks2.Text = "" tecks2.Font = "Legacy" tecks2.TextSize = 15 tecks2.TextStrokeTransparency = 0 tecks2.TextColor3 = C3(1, 1, 1) tecks2.TextStrokeColor3 = C3(0, 0, 0) mr bye bye script pastebin How to get it? mr bye bye script pastebin tecks2.Size = UDim2.new(1, 0, 0.5, 0) local FINISHED = false coroutine.resume(coroutine.create(function() for i = 1, string.len(Text) do if naeeym2.Parent ~= Character then FINISHED = true end CreateSound(418252437, Head, 7, MRANDOM(8, 12) / 15, false) tecks2.Text = string.sub(Text, 1, i) Swait(Timer) mr bye bye script pastebin How to get it for free? mr bye bye script pastebin end FINISHED = true end)) repeat wait() until FINISHED == true wait(1) naeeym2.Name = "FadingDialogue" for i = 1, 45 do Swait() mr bye bye script pastebin How to get it for free? mr bye bye script pastebin naeeym2.StudsOffset = naeeym2.StudsOffset + VT(0, (2 - 0.044444444444444446 * i) / 45, 0) tecks2.TextTransparency = tecks2.TextTransparency + 0.022222222222222223 tecks2.TextStrokeTransparency = tecks2.TextTransparency end naeeym2:Destroy() end) chat() end function CreateFlyingDebree(FLOOR, POSITION, AMOUNT, BLOCKSIZE, SWAIT, STRENGTH, DOES360) if FLOOR ~= nil then mr bye bye script pastebin How to get it? mr bye bye script pastebin for i = 1, AMOUNT do do local DEBREE = CreatePart(3, Effects, "Neon", 0, 0, "Peal", "Debree", BLOCKSIZE, false) DEBREE.Material = FLOOR.Material DEBREE.Color = FLOOR.Color DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360, 360)), RAD(MRANDOM(-360, 360)), RAD(MRANDOM(-360, 360))) if DOES360 == true then DEBREE.Velocity = VT(MRANDOM(-STRENGTH, STRENGTH), MRANDOM(-STRENGTH, STRENGTH), MRANDOM(-STRENGTH, STRENGTH)) else DEBREE.Velocity = VT(MRANDOM(-STRENGTH, STRENGTH), STRENGTH, MRANDOM(-STRENGTH, STRENGTH)) mr bye bye script pastebin How to get it for free? mr bye bye script pastebin end coroutine.resume(coroutine.create(function() Swait(15) DEBREE.Parent = workspace DEBREE.CanCollide = true Debris:AddItem(DEBREE, SWAIT) end)) end end end mr bye bye script pastebin PasteShr mr bye bye script pastebin end function SHAKECAM(POSITION, RANGE, INTENSITY, TIME) local CHILDREN = workspace:GetDescendants() for index, CHILD in pairs(CHILDREN) do if CHILD.ClassName == "Model" then local HUM = CHILD:FindFirstChildOfClass("Humanoid") if HUM then local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then local CAMSHAKER = script.CamShake:Clone() mr bye bye script pastebin PasteShr mr bye bye script pastebin CAMSHAKER.Shake.Value = INTENSITY CAMSHAKER.Timer.Value = TIME CAMSHAKER.Parent = CHILD CAMSHAKER.Disabled = false end end end end end Humanoid.Parent = nil mr bye bye script pastebin How to get it? mr bye bye script pastebin RootPart.Size = RootPart.Size * SIZE Torso.Size = Torso.Size * SIZE RightArm.Size = RightArm.Size * SIZE RightLeg.Size = RightLeg.Size * SIZE LeftArm.Size = LeftArm.Size * SIZE LeftLeg.Size = LeftLeg.Size * SIZE RootJoint.C0 = ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(0)) RootJoint.C1 = ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(0)) Neck.C0 = NECKC0 * CF(0 * SIZE, 0 * SIZE, 0 + (1 * SIZE - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) Neck.C1 = CF(0 * SIZE, -0.5 * SIZE, 0 * SIZE) * ANGLES(RAD(-90), RAD(0), RAD(180)) mr bye bye script pastebin How to use it? mr bye bye script pastebin RightShoulder.C1 = CF(0 * SIZE, 0.5 * SIZE, -0.35 * SIZE) LeftShoulder.C1 = CF(0 * SIZE, 0.5 * SIZE, -0.35 * SIZE) RightHip.C0 = CF(1 * SIZE, -1 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)) LeftHip.C0 = CF(-1 * SIZE, -1 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)) RightHip.C1 = CF(0.5 * SIZE, 1 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)) LeftHip.C1 = CF(-0.5 * SIZE, 1 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)) Head.Size = Head.Size * SIZE RootJoint.Parent = RootPart Neck.Parent = Torso RightShoulder.Parent = Torso mr bye bye script pastebin How to dowload it? mr bye bye script pastebin LeftShoulder.Parent = Torso RightHip.Parent = Torso LeftHip.Parent = Torso local Trap = Instance.new local GUNOFFSET = CF(0, 0.8, -1.3) local BEARTRAP = script.Beartrap BEARTRAP.Parent = nil local GRENADE = script.Grenade GRENADE.Parent = nil mr bye bye script pastebin How to use it? mr bye bye script pastebin GRENADE.Anchored = false local FAKEBEARTRAP, FAKEGUN, HELDTRAP for _, c in pairs(Character:GetChildren()) do if script:FindFirstChild(c.Name) then local Part = script[c.Name] Part.Parent = Character Part:SetPrimaryPartCFrame(c.CFrame) c.Transparency = 1 for _, e in pairs(Part:GetChildren()) do if e:IsA("BasePart") and e.Name ~= "Base" then mr bye bye script pastebin How to get it for free? mr bye bye script pastebin e.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) e.Anchored = false weldBetween(c, e) e.CanCollide = false e.Locked = true if e.Name == "Beartrap" then FAKEBEARTRAP = e elseif e.Name == "Gun" then FAKEGUN = e elseif e.Name == "HeldBeartrap" then mr bye bye script pastebin How to get it for free? mr bye bye script pastebin HELDTRAP = e end end end end end local TAIL = {} local SKILLTEXTCOLOR = C3(1, 1, 1) mr bye bye script pastebin How to get it? mr bye bye script pastebin local SKILLFONT = "Legacy" local SKILLTEXTSIZE = 3 local ATTACKS = { "Mouse - Fury", "F - Equip Gun", "C - Beartrap", "V - Hand Grenade" } for i = 1, #ATTACKS do local SKILLFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.74, 0, 0.97 - 0.02 * i, 0), UD2(0.26, 0, 0.07, 0), C3(0, 0, 0), C3(0, 0, 0), "Skill Frame") mr bye bye script pastebin How to get it? mr bye bye script pastebin local SKILLTEXT = CreateLabel(SKILLFRAME, "[" .. ATTACKS[i] .. "]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Skill text") SKILLTEXT.TextXAlignment = "Right" end Humanoid.Parent = Character function ApplyDamage(Humanoid, Damage) Damage = Damage * DAMAGEMULTIPLIER if Humanoid.Health < 2000 then if Humanoid.Health - Damage > 0 then Humanoid.Health = Humanoid.Health - Damage else mr bye bye script pastebin How to dowload it? mr bye bye script pastebin Humanoid.Parent:BreakJoints() end else Humanoid.Parent:BreakJoints() end end function ApplyAoE(POSITION, RANGE, MINDMG, MAXDMG, FLING, INSTAKILL) for index, CHILD in pairs(workspace:GetDescendants()) do if CHILD.ClassName == "Model" and CHILD ~= Character then local HUM = CHILD:FindFirstChildOfClass("Humanoid") mr bye bye script pastebin How to use it? mr bye bye script pastebin if HUM then local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then if INSTAKILL == true then CHILD:BreakJoints() else local DMG = MRANDOM(MINDMG, MAXDMG) ApplyDamage(HUM, DMG) end if FLING > 0 then mr bye bye script pastebin PasteShr mr bye bye script pastebin for _, c in pairs(CHILD:GetChildren()) do if c:IsA("BasePart") then local bv = Instance.new("BodyVelocity") bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING bv.Parent = c Debris:AddItem(bv, 0.05) end end end mr bye bye script pastebin How to use it? mr bye bye script pastebin end end end end end function Fury() ATTACK = true Rooted = false if EQUIPPED == false then Rooted = true mr bye bye script pastebin How to use it? mr bye bye script pastebin Chatter("I'll crush you!", 0) for i = 0, 0.3, 0.1 / Animation_Speed do Swait() RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0.01 * SIZE, -0.01 * SIZE) * ANGLES(RAD(-5), RAD(0), RAD(15)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(25 - 5 * COS(SINE / 24)), RAD(-5), RAD(-5)), 1 / Animation_Speed) RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, 0.2 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(5), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(-5), RAD(-75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) end mr bye bye script pastebin How to get it for free? mr bye bye script pastebin local TOUCH = RightLeg.Touched:Connect(function(HIT) if HIT.Anchored == false and (HIT.Parent:FindFirstChildOfClass("Humanoid") or HIT.Parent.Parent:FindFirstChildOfClass("Humanoid")) then HIT:BreakJoints() end end) for i = 0, 0.1, 0.1 / Animation_Speed do Swait() RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, -0.4 * SIZE, -0.1 * SIZE) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(25 - 5 * COS(SINE / 24)), RAD(-5), RAD(-5)), 1 / Animation_Speed) RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(-25), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) mr bye bye script pastebin How to use it? mr bye bye script pastebin LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(-25), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -0.7 * SIZE, -0.5 * SIZE) * ANGLES(RAD(25), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1.5 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1.1 * SIZE, -0.01 * SIZE) * ANGLES(RAD(25), RAD(-75), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) end local HITFLOOR, HITPOS = Raycast(RightLeg.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 2 * SIZE, Character) if HITFLOOR then for i = 1, 5 do WACKYEFFECT({ Time = 25, EffectType = "Wave", mr bye bye script pastebin How to get it? mr bye bye script pastebin Size = VT(5, 0.5, 5), Size2 = VT(15 + i * 3, 0, 15 + i * 3), Transparency = 0.7, Transparency2 = 1, CFrame = CF(RightLeg.CFrame * CF(0, -1.05 * SIZE, 0).p) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", mr bye bye script pastebin How to dowload it? mr bye bye script pastebin Color = C3(1, 1, 1), SoundID = nil, SoundPitch = nil, SoundVolume = nil }) end SHAKECAM(HITPOS, 35, 7, 12) ApplyAoE(HITPOS, 25, 35, 45, 45, false) CreateSound(765590102, RightLeg, 6, 1, false) CreateFlyingDebree(HITFLOOR, CF(HITPOS), 10, VT(2, 2, 2), 5, 75, false) mr bye bye script pastebin PasteShr mr bye bye script pastebin end TOUCH:Disconnect() for i = 0, 0.2, 0.1 / Animation_Speed do Swait() RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, -0.4 * SIZE, -0.1 * SIZE) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(25 - 5 * COS(SINE / 24)), RAD(-5), RAD(-5)), 1 / Animation_Speed) RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(-25), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(-25), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -0.7 * SIZE, -0.5 * SIZE) * ANGLES(RAD(25), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1.5 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1.1 * SIZE, -0.01 * SIZE) * ANGLES(RAD(25), RAD(-75), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) mr bye bye script pastebin How to dowload it? mr bye bye script pastebin end else do local GYRO = IT("BodyGyro", RootPart) GYRO.D = 2 GYRO.P = 20000 GYRO.MaxTorque = VT(0, 4000000, 0) coroutine.resume(coroutine.create(function() repeat Swait() mr bye bye script pastebin How to get it? mr bye bye script pastebin GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) until ATTACK == false GYRO:Remove() end)) local FIRING = true local SHOOTING = false local TIMER = 70 CreateSound(1498950813, HELDGUN, 6, 1, false) for i = 0, 0.2, 0.1 / Animation_Speed do Swait() mr bye bye script pastebin How to dowload it? mr bye bye script pastebin RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(35)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(15 - 5 * COS(SINE / 24)), RAD(-5), RAD(-25)), 1 / Animation_Speed) RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(80), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-45), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) end local MOUSE = Mouse.Button1Down:connect(function(NEWKEY) if SHOOTING == false then HOLD = true mr bye bye script pastebin PasteShr mr bye bye script pastebin repeat SHOOTING = true local GUNPOS = HELDGUN.CFrame * GUNOFFSET.p local HIT, POS, NORMAL = CastProperRay(GUNPOS, Mouse.Hit.p, 1000, Character) local DISTANCE = (POS - GUNPOS).Magnitude if HIT then if HIT.Parent:FindFirstChildOfClass("Humanoid") then if HIT.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then HIT.CFrame = HIT.CFrame * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], HIT, 10, 1, false) mr bye bye script pastebin How to dowload it? mr bye bye script pastebin ApplyDamage(HIT.Parent:FindFirstChildOfClass("Humanoid"), 99) CreateFlyingDebree(HIT, CF(POS), 7, VT(0.1, 0.1, 0.1), 5, 35, true) end elseif HIT.Anchored == true then CreateFlyingDebree(HIT, CF(POS), 7, VT(0.2, 0.2, 0.2), 5, 35, true) end end SHAKECAM(GUNPOS, 8, 5, 3) SHAKECAM(POS, 10, 6, 6) WACKYEFFECT({ mr bye bye script pastebin How to dowload it? mr bye bye script pastebin Time = 6, EffectType = "Block", Size = VT(2, 2, 2), Size2 = VT(4, 4, 4), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, mr bye bye script pastebin How to get it for free? mr bye bye script pastebin RotationZ = 0, Material = "Neon", Color = C3(1, 1, 0), SoundID = 213603013, SoundPitch = 0.9, SoundVolume = 10 }) WACKYEFFECT({ Time = 6, EffectType = "Box", mr bye bye script pastebin How to get it for free? mr bye bye script pastebin Size = VT(1.6, 1.6, DISTANCE), Size2 = VT(0, 0, DISTANCE), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS, POS) * CF(0, 0, -DISTANCE / 2), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", mr bye bye script pastebin How to dowload it? mr bye bye script pastebin Color = C3(1, 1, 0), SoundID = nil, SoundPitch = nil, SoundVolume = nil }) for i = 0, 0.3, 0.1 / Animation_Speed do Swait() RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(35)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(15 - 5 * COS(SINE / 24)), RAD(-5), RAD(-25)), 1 / Animation_Speed) RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(100), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) mr bye bye script pastebin PasteShr mr bye bye script pastebin LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-45), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) end for i = 0, 0.5, 0.1 / Animation_Speed do Swait() RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(35)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(15 - 5 * COS(SINE / 24)), RAD(-5), RAD(-25)), 1 / Animation_Speed) RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(80), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) mr bye bye script pastebin How to get it for free? mr bye bye script pastebin RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-45), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) end until HOLD == false SHOOTING = false end end) repeat Swait() if SHOOTING == false then mr bye bye script pastebin How to get it for free? mr bye bye script pastebin TIMER = TIMER - 1 if TIMER <= 0 then FIRING = false end RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(35)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(15 - 5 * COS(SINE / 24)), RAD(-5), RAD(-25)), 1 / Animation_Speed) RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(80), RAD(0), RAD(30)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-45), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) mr bye bye script pastebin How to get it? mr bye bye script pastebin end until FIRING == false and SHOOTING == false MOUSE:Disconnect() end end ATTACK = false Rooted = false end function EquipGun() ATTACK = true mr bye bye script pastebin PasteShr mr bye bye script pastebin Rooted = false if EQUIPPED == false then Chatter("Let's play dirty.", 0) for i = 0, 0.3, 0.1 / Animation_Speed do Swait() RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(25 - 5 * COS(SINE / 24)), RAD(-5), RAD(-5)), 1 / Animation_Speed) RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.4 * SIZE, 0.35 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(15), RAD(0), RAD(-75)) * ANGLES(RAD(0), RAD(90), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0.2 * SIZE) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) mr bye bye script pastebin How to get it for free? mr bye bye script pastebin LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) end HELDGUN = FAKEGUN:Clone() HELDGUN.Parent = Character GUNWELD = CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, HELDGUN, CF(0.3 * SIZE, -1.5 * SIZE, 0.1 * SIZE) * ANGLES(RAD(-90), RAD(0), RAD(-90)), CF(0, 0, 0)) FAKEGUN.Transparency = 1 CreateSound(1498950813, HELDGUN, 6, 1, false) for i = 0, 0.3, 0.1 / Animation_Speed do Swait() RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) mr bye bye script pastebin How to get it? mr bye bye script pastebin Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(25 - 5 * COS(SINE / 24)), RAD(-5), RAD(-5)), 1 / Animation_Speed) RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.5 * SIZE, 0.45 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(45), RAD(0), RAD(-35)) * ANGLES(RAD(0), RAD(90), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.3 * SIZE) * ANGLES(RAD(25), RAD(0), RAD(15)) * LEFTSHOULDERC0, 1 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) end EQUIPPED = true else for i = 0, 0.3, 0.1 / Animation_Speed do Swait() mr bye bye script pastebin PasteShr mr bye bye script pastebin GUNWELD.C1 = Clerp(GUNWELD.C1, CF(0, 0.5, 0) * ANGLES(RAD(65), RAD(-45), RAD(0)), 1 / Animation_Speed) RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(25 - 5 * COS(SINE / 24)), RAD(-5), RAD(-5)), 1 / Animation_Speed) RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.7 * SIZE, 0 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.1 * SIZE) * ANGLES(RAD(35), RAD(0), RAD(-75)) * ANGLES(RAD(0), RAD(90), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0.3 * SIZE) * ANGLES(RAD(-25), RAD(15), RAD(-15)) * LEFTSHOULDERC0, 2 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) end FAKEGUN.Transparency = 0 HELDGUN:remove() mr bye bye script pastebin PasteShr mr bye bye script pastebin HELDGUN = nil EQUIPPED = false end ATTACK = false Rooted = false end function BearTrap() ATTACK = true Rooted = false coroutine.resume(coroutine.create(function() mr bye bye script pastebin How to get it for free? mr bye bye script pastebin repeat Swait() RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(-20), RAD(-25), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) until ATTACK == false end)) for i = 0, 0.3, 0.1 / Animation_Speed do Swait() RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(25 - 5 * COS(SINE / 24)), RAD(-5), RAD(-5)), 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.1 * SIZE, 0.25 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(30), RAD(0), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(-35)) * LEFTSHOULDERC0, 1 / Animation_Speed) mr bye bye script pastebin How to get it for free? mr bye bye script pastebin RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) end local GYRO = IT("BodyGyro", RootPart) GYRO.D = 2 GYRO.P = 20000 GYRO.MaxTorque = VT(0, 4000000, 0) GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) coroutine.resume(coroutine.create(function() repeat mr bye bye script pastebin How to get it for free? mr bye bye script pastebin Swait() GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) until ATTACK == false GYRO:Remove() end)) FAKEBEARTRAP.Transparency = 1 HELDTRAP.Transparency = 0 for i = 0, 0.4, 0.1 / Animation_Speed do Swait() RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) mr bye bye script pastebin How to use it? mr bye bye script pastebin Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(25 - 5 * COS(SINE / 24)), RAD(-5), RAD(-5)), 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(40), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) end local TRAP = BEARTRAP:Clone() TRAP.Parent = Effects coroutine.resume(coroutine.create(function() TRAP:SetPrimaryPartCFrame(HELDTRAP.CFrame) local BASE = TRAP.PrimaryPart mr bye bye script pastebin How to use it? mr bye bye script pastebin local OPEN = TRAP.Open local CLOSED = TRAP.Closed CreateSound(147722227, BASE, 6, 1, false) local DISTANCE = (BASE.Position - Mouse.Hit.p).Magnitude BASE.Velocity = CF(BASE.Position - VT(0, 5, 0), Mouse.Hit.p).lookVector * (DISTANCE * 2) wait(0.7) BASE.Velocity = VT(0, 0, 0) local ISCLOSED = false for i = 1, 15 do Swait() mr bye bye script pastebin How to dowload it? mr bye bye script pastebin BASE.CFrame = Clerp(BASE.CFrame, CF(BASE.Position + VT(0, 1, 0)), 0.4) end TOUCH = OPEN.Touched:Connect(function(HIT) if HIT.Anchored == false and ISCLOSED == false and HIT.Parent:FindFirstChildOfClass("Humanoid") then TOUCH:Disconnect() ISCLOSED = true OPEN.Anchored = true OPEN.Transparency = 1 CLOSED.Transparency = 0 OPEN.CanCollide = false mr bye bye script pastebin PasteShr mr bye bye script pastebin CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], HIT, 10, 1, false) ApplyDamage(HIT.Parent:FindFirstChildOfClass("Humanoid"), 60) weldBetween(OPEN, HIT) CreateSound(54061314, OPEN, 6, 1, false) end end) wait(15) TOUCH:Disconnect() for i = 1, 45 do Swait() mr bye bye script pastebin How to dowload it? mr bye bye script pastebin for _, e in pairs(TRAP:GetChildren()) do if e:IsA("BasePart") then e.Transparency = e.Transparency + 0.022222222222222223 end end end TRAP:Remove() end)) HELDTRAP.Transparency = 1 for i = 0, 0.3, 0.1 / Animation_Speed do mr bye bye script pastebin How to use it? mr bye bye script pastebin Swait() RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(25 - 5 * COS(SINE / 24)), RAD(-5), RAD(5)), 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.2 * SIZE) * ANGLES(RAD(120), RAD(0), RAD(10)) * LEFTSHOULDERC0, 2 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(-5), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) end FAKEBEARTRAP.Transparency = 0 ATTACK = false Rooted = false mr bye bye script pastebin How to dowload it? mr bye bye script pastebin end function HandGrenade() ATTACK = true Rooted = false Chatter("How about a little fire?", 0) coroutine.resume(coroutine.create(function() repeat Swait() RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * SIZE, 0.35 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0.2 * SIZE) * ANGLES(RAD(-20), RAD(-25), RAD(-3)) * RIGHTSHOULDERC0, 1 / Animation_Speed) until ATTACK == false mr bye bye script pastebin How to use it? mr bye bye script pastebin end)) local GYRO = IT("BodyGyro", RootPart) GYRO.D = 2 GYRO.P = 20000 GYRO.MaxTorque = VT(0, 4000000, 0) GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) coroutine.resume(coroutine.create(function() repeat Swait() GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) mr bye bye script pastebin PasteShr mr bye bye script pastebin until ATTACK == false GYRO:Remove() end)) for i = 0, 0.4, 0.1 / Animation_Speed do Swait() RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(0 - 5 * COS(SINE / 24)), RAD(-5), RAD(-5)), 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(-5), RAD(0), RAD(15)) * LEFTSHOULDERC0, 1 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) mr bye bye script pastebin How to dowload it? mr bye bye script pastebin end local NADE = GRENADE:Clone() NADE.CFrame = LeftArm.CFrame * CF(0, -1.2 * SIZE, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) NADE.Parent = Effects CreateSound(326088041, NADE, 7, 1, false) local WELD = weldBetween(LeftArm, NADE) for i = 0, 0.7, 0.1 / Animation_Speed do Swait() RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(25)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(0 - 5 * COS(SINE / 24)), RAD(-5), RAD(-15)), 1 / Animation_Speed) mr bye bye script pastebin PasteShr mr bye bye script pastebin LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(150), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(55), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) end coroutine.resume(coroutine.create(function() WELD:remove() local DISTANCE = (NADE.Position - Mouse.Hit.p).Magnitude if DISTANCE > 150 then DISTANCE = 150 end mr bye bye script pastebin PasteShr mr bye bye script pastebin NADE.Velocity = CF(NADE.Position - VT(0, 5, 0), Mouse.Hit.p).lookVector * (DISTANCE * 2) wait(0.2) TOUCH = NADE.Touched:Connect(function() TOUCH:Disconnect() wait(0.5) NADE.Anchored = true NADE.Transparency = 1 NADE.CanCollide = false local COLORS = { C3(0.8862745098039215, 0.6078431372549019, 0.25098039215686274), mr bye bye script pastebin How to use it? mr bye bye script pastebin C3(1, 0, 0), C3(0.9607843137254902, 0.803921568627451, 0.18823529411764706) } WACKYEFFECT({ Time = 66, EffectType = "Sphere", Size = VT(45, 45, 45), Size2 = VT(450, 450, 450), Transparency = 0.99, Transparency2 = 1, mr bye bye script pastebin PasteShr mr bye bye script pastebin CFrame = CF(NADE.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1, 1, 1), SoundID = nil, SoundPitch = nil, SoundVolume = nil mr bye bye script pastebin How to use it? mr bye bye script pastebin }) for i = 1, 45 do WACKYEFFECT({ Time = MRANDOM(10, 60), EffectType = "Sphere", Size = VT(45, 45, 45) * MRANDOM(5, 12) / 10, Size2 = VT(65, 65, 65) * MRANDOM(5, 22) / 10, Transparency = 0, Transparency2 = 1, CFrame = CF(NADE.Position) * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) * CF(0, 15, 0), mr bye bye script pastebin How to use it? mr bye bye script pastebin MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = COLORS[MRANDOM(1, #COLORS)], SoundID = nil, SoundPitch = nil, SoundVolume = nil }) mr bye bye script pastebin How to get it for free? mr bye bye script pastebin end ApplyAoE(NADE.Position, 75, 35, 80, 145, false) SHAKECAM(NADE.Position, 160, 12, 25) CreateSound(174580476, NADE, 10, 1, false) CreateSound(165970126, NADE, 6, 1, false) Debris:AddItem(NADE, 10) end) end)) for i = 0, 0.3, 0.1 / Animation_Speed do Swait() mr bye bye script pastebin How to use it? mr bye bye script pastebin RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-25)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(0 - 5 * COS(SINE / 24)), RAD(-5), RAD(15)), 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.2 * SIZE) * ANGLES(RAD(25), RAD(0), RAD(10)) * LEFTSHOULDERC0, 2 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(-5), RAD(-80), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) end ATTACK = false Rooted = false end function AttackTemplate() mr bye bye script pastebin How to dowload it? mr bye bye script pastebin ATTACK = true Rooted = false for i = 0, 1, 0.1 / Animation_Speed do Swait() RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(25 - 5 * COS(SINE / 24)), RAD(-5), RAD(-5)), 1 / Animation_Speed) RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) mr bye bye script pastebin How to get it? mr bye bye script pastebin end ATTACK = false Rooted = false end function MouseDown(Mouse) if ATTACK == false then Fury() end end function MouseUp(Mouse) mr bye bye script pastebin How to get it? mr bye bye script pastebin HOLD = false end function KeyDown(Key) KEYHOLD = true if Key == "f" and ATTACK == false then EquipGun() end if Key == "c" and ATTACK == false then BearTrap() end mr bye bye script pastebin How to get it for free? mr bye bye script pastebin if Key == "v" and ATTACK == false then HandGrenade() end if Key ~= "x" or ATTACK == false then end end function KeyUp(Key) KEYHOLD = false end Mouse.Button1Down:connect(function(NEWKEY) mr bye bye script pastebin How to get it for free? mr bye bye script pastebin MouseDown(NEWKEY) end) Mouse.Button1Up:connect(function(NEWKEY) MouseUp(NEWKEY) end) Mouse.KeyDown:connect(function(NEWKEY) KeyDown(NEWKEY) end) Mouse.KeyUp:connect(function(NEWKEY) KeyUp(NEWKEY) mr bye bye script pastebin PasteShr mr bye bye script pastebin end) function unanchor() for _, c in pairs(Character:GetChildren()) do if c:IsA("BasePart") and c ~= RootPart then c.Anchored = false end end if UNANCHOR == true then RootPart.Anchored = false else mr bye bye script pastebin How to use it? mr bye bye script pastebin RootPart.Anchored = true end end Humanoid.Changed:connect(function(Jump) if Jump == "Jump" and Disable_Jump == true then Humanoid.Jump = false end end) while true do Swait() mr bye bye script pastebin PasteShr mr bye bye script pastebin script.Parent = WEAPONGUI ANIMATE.Parent = nil for _, v in next, Humanoid:GetPlayingAnimationTracks() do v:Stop() end SINE = SINE + CHANGE Humanoid.HipHeight = 0.4 Humanoid.JumpPower = 150 local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude local TORSOVERTICALVELOCITY = RootPart.Velocity.y mr bye bye script pastebin How to get it? mr bye bye script pastebin local HITFLOOR = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 4 * SIZE, Character) local WALKSPEEDVALUE = 10 / (Humanoid.WalkSpeed / 16) if ANIM == "Walk" and TORSOVELOCITY > 1 then RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) Neck.C1 = Clerp(Neck.C1, CF(0, -0.5 * SIZE, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * SIZE, 0.885 * SIZE - 0.125 * SIZE * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2), 0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * SIZE, 0.885 * SIZE + 0.125 * SIZE * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2), 0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) elseif ANIM ~= "Walk" or TORSOVELOCITY < 1 then RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0.2) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) Neck.C1 = Clerp(Neck.C1, CF(0, -0.5 * SIZE, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) mr bye bye script pastebin How to get it for free? mr bye bye script pastebin RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * SIZE, 1 * SIZE, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * SIZE, 1 * SIZE, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) end if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then ANIM = "Jump" if ATTACK == false then RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * SIZE, 0.5 * SIZE, 0 * SIZE) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE, 0 * SIZE) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 1 / Animation_Speed) mr bye bye script pastebin How to get it for free? mr bye bye script pastebin RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE, -0.3 * SIZE) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE, -0.3 * SIZE) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 1 / Animation_Speed) end elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then ANIM = "Fall" if ATTACK == false then RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 * SIZE) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * SIZE, 0.5 * SIZE, 0 * SIZE) * ANGLES(RAD(-10), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE, 0 * SIZE) * ANGLES(RAD(-10), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) mr bye bye script pastebin How to use it? mr bye bye script pastebin RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -0.8 * SIZE, -0.3 * SIZE) * ANGLES(RAD(-25), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 1 / Animation_Speed) end elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then ANIM = "Idle" if ATTACK == false then RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(10 - 5 * COS(SINE / 24)), RAD(-5), RAD(-5)), 1 / Animation_Speed) if EQUIPPED == false then RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1 * SIZE, 0.55 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.75 * SIZE) * ANGLES(RAD(25), RAD(0), RAD(-90)) * ANGLES(RAD(0), RAD(45), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) mr bye bye script pastebin How to dowload it? mr bye bye script pastebin LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1 * SIZE, 0.25 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(25), RAD(0), RAD(80)) * ANGLES(RAD(0), RAD(45), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) else RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1 * SIZE, 0.5 * SIZE, -0.5 * SIZE) * ANGLES(RAD(45), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1 * SIZE, 0.5 * SIZE, -0.8 * SIZE) * ANGLES(RAD(45), RAD(0), RAD(50)) * CF(0, 0.1 * SIZE, 0) * LEFTSHOULDERC0, 1 / Animation_Speed) end RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed) end elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then ANIM = "Walk" mr bye bye script pastebin PasteShr mr bye bye script pastebin if ATTACK == false then RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, -0.1 * SIZE) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed) Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed) if EQUIPPED == false then RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1 * SIZE, 0.55 * SIZE + 0.05 * SIZE * COS(SINE / (WALKSPEEDVALUE / 2)), -0.75 * SIZE) * ANGLES(RAD(25), RAD(0), RAD(-90)) * ANGLES(RAD(0), RAD(45), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1 * SIZE, 0.25 * SIZE + 0.05 * SIZE * COS(SINE / (WALKSPEEDVALUE / 2)), -0.5 * SIZE) * ANGLES(RAD(25), RAD(0), RAD(80)) * ANGLES(RAD(0), RAD(45), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) else RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1 * SIZE, 0.5 * SIZE + 0.05 * SIZE * COS(SINE / (WALKSPEEDVALUE / 2)), -0.5 * SIZE) * ANGLES(RAD(45), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, 1 / Animation_Speed) LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1 * SIZE, 0.5 * SIZE + 0.05 * SIZE * COS(SINE / (WALKSPEEDVALUE / 2)), -0.8 * SIZE) * ANGLES(RAD(45), RAD(0), RAD(50)) * CF(0, 0.1 * SIZE, 0) * LEFTSHOULDERC0, 1 / Animation_Speed) end mr bye bye script pastebin How to get it? mr bye bye script pastebin RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) end end for E = 1, #TAIL do TAIL[E].C1 = Clerp(TAIL[E].C1, CF(0, 0, 0) * ANGLES(RAD(-2 * COS(SINE / 48) + 1 * SIN(SINE / 12)), RAD(0), RAD(1 * SIN(SINE / 24))), 1 / Animation_Speed) end unanchor() Humanoid.MaxHealth = 1000 Humanoid.Health = 1000 mr bye bye script pastebin How to get it? mr bye bye script pastebin if Rooted == false then Disable_Jump = false Humanoid.WalkSpeed = Speed elseif Rooted == true then Disable_Jump = true Humanoid.WalkSpeed = 0 end for _, c in pairs(Character:GetChildren()) do if c.ClassName == "Part" and c.Name ~= "Eye" then c.Material = "Granite" mr bye bye script pastebin How to dowload it? mr bye bye script pastebin if c:FindFirstChildOfClass("ParticleEmitter") then c:FindFirstChildOfClass("ParticleEmitter"):remove() end c.Color = C3(0.3137254901960784, 0.2627450980392157, 0.2627450980392157) if c == Head and c:FindFirstChild("face") then c.face:remove() end elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.Name == "Body Colors" then c:remove() elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then mr bye bye script pastebin PasteShr mr bye bye script pastebin c:remove() end end Humanoid.DisplayDistanceType = "None" Humanoid.Name = "NONHUM" if sick.Parent ~= Character then sick = IT("Sound", Character) end sick.SoundId = "rbxassetid://737063244" sick.Looped = true mr bye bye script pastebin How to get it? mr bye bye script pastebin sick.Pitch = 0.9 sick.Volume = 3 sick.Playing = true end mr bye bye script pastebin